We hope you had a great weekend and managed to get some much-needed gaming time in! We've been hard at work on a balancing update for Star Wars: Roguelike ONE, and the patch is available now. Here’s a breakdown of the changes:
Balance Pass (First Biome)
Adjusted some of the weapons found in the first two rooms to create a smoother difficulty ramp for new and returning players.
Increased Credits in rooms 1–7, allowing players to earn significantly more gold during the early stages of a run.
Reduced enemy accuracy in rooms 1–5 by changing many enemies' aim settings from High to Moderate.
Lowered enemy health across the first biome by approximately 20–35%.
Repositioned a spawner in Room 2 to create a less overwhelming encounter. Instead of two enemy groups attacking simultaneously at the entrance, players will now face only one group initially.
We hope these changes make your runs feel more rewarding and enjoyable. As always, please continue sharing your feedback, we'll be monitoring your experiences closely and making further adjustments where needed.
Friendly Reminder
This week marks the arrival of our first Boss Event! Alongside the challenge, there will be a selection of limited-time rewards available to unlock during the event, so make sure you're prepared.
We've got plenty more content and improvements on the way, and we hope you'll continue the journey with us.