To make the game more accessible for new players, we made some tweaks to the early gameplay difficulty.
TRACE -> Now deals 30 damage for the first 6 minutes of the run. (Standard damage: 75)
DIVE -> Now deals 30 damage for the first 6 minutes of the run. (Standard damage: 125)
CRASH -> (First 30 Rooms) Activation Cooldown goes up to 300 seconds from 240. Periodical chance to hunt goes up to 6 seconds from 5. Chance to hunt goes up to 1 in 32 from 1 in 28.
REVIVE SYSTEM - Coming Soon
We're introducing a Revive system in the next updates. It will be possible to revive yourself when killed. You won't be able to be revived if you died while in a chase sequence. The cost of the Revive will be 2 Diamonds.