The STREAKS Balance Update has just dropped, bringing a ton of progression reworks and bug fixes with it!
Here's a list of the key changes included in this update:
- Added a new custom music toggle UI
- Removed "Skill Spin" streak due to lack of usage (permanent)
- "Redeploy" streak now teleports players above their existing location instead of the middle of the map
- Disabled team color outlines due to a visual bug on Epic's end
- Decreased required eliminations to reach 'Nuclear Strike' streak (20 -> 15)
- Improved streak selection order to match streaks with similar classes inside of the same elimination bracket
- Slightly decreased music volume
- Improved streak unlock progression for better balance (e.g. Nuclear Strike, was lvl0 -> now lvl50)
- Improved AI elimination zones (to auto eliminate AI that stray away from the objectives)
Here's a list of the bug fixes included in this update:
- Fixed a bug where the Attack Chopper streak's looping sfx was ending too late
- Fixed a bug where a certain part of the ocean would not auto-eliminate players
Remember, if you find a bug or have some feedback to share, post a forum in the VEGGIE GAMES community tab or connect with me through my socials (found on my creator profile). Once again, thanks for playing!