The release of the new season introduced some issues in Ballistic R:
Missing Weapon SFX
All Ballistic Weapons (except suppressed weapons) have broken audio when heard by other players. This is unfortunately an issue with the items and not the map, and they are broken across all UEFN/Creative maps.
Bug report link: https://forums.unrealengine.com/t/unsuppressed-ballistic-weapons-have-broken-audio/2726873/3
Matchmaking/Parties
Join in progress is now wrongly enabled across all UEFN/Creative maps. This causes parties to be split across teams. I have temporarily enabled team selectors until this is fixed.
Bug report link: https://forums.unrealengine.com/t/v41-00-known-issues-pre-release-updates/2726053/5
Missing Red Enemy Highlight/Outline
The device used to make the outline (VFX Powerup Device) is not functioning properly this update. Applying VFX to a player does not show in game.
Bug report link: https://forums.unrealengine.com/t/vfx-powerup-device-glow-or-outline-does-not-appear-on-players-in-game/2726994
There are also a few bugs that existed before this update:
Missing Directional Damage Indicators
When using the first person camera, the visual feedback around the crosshair when taking damage is missing.
Bug report link: https://forums.unrealengine.com/t/directional-damage-indicators-are-not-shown-when-using-first-person-camera-device/2723717
Missing Ballistic Recon Grenade Outline:
When an enemy player is scanned by a recon grenade, they are not outlined like the original Ballistic mode.
Bug report link: https://forums.unrealengine.com/t/ballistic-recon-grenade-does-not-outline-players-when-scanned/2727281
Missing Ballistic Gadgets:
The Ballistic Med-Mist Grenade and The Wall are not available in UEFN/Creative, though they are currently in the game's files.
Bug report link: https://forums.unrealengine.com/t/some-ballistic-consumables-missing-after-update/2727299
If you have any other issues, please reach out to me through my socials or make a post in this community. Thanks!