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Retroceder hasta "Ballistic R"

Problemas de C7 - T3

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Publicado enBallistic RporAnnouncements
zoramaps
zoramapshace 4 m
  • Desarrollador
  • Propietario de la comunidad

The release of the new season introduced some issues in Ballistic R:

  • Missing Weapon SFX

    • All Ballistic Weapons (except suppressed weapons) have broken audio when heard by other players. This is unfortunately an issue with the items and not the map, and they are broken across all UEFN/Creative maps.

    • Bug report link: https://forums.unrealengine.com/t/unsuppressed-ballistic-weapons-have-broken-audio/2726873/3

  • Matchmaking/Parties

    • Join in progress is now wrongly enabled across all UEFN/Creative maps. This causes parties to be split across teams. I have temporarily enabled team selectors until this is fixed.

    • Bug report link: https://forums.unrealengine.com/t/v41-00-known-issues-pre-release-updates/2726053/5

  • Missing Red Enemy Highlight/Outline

    • The device used to make the outline (VFX Powerup Device) is not functioning properly this update. Applying VFX to a player does not show in game.

    • Bug report link: https://forums.unrealengine.com/t/vfx-powerup-device-glow-or-outline-does-not-appear-on-players-in-game/2726994

There are also a few bugs that existed before this update:

  • Missing Directional Damage Indicators

    • When using the first person camera, the visual feedback around the crosshair when taking damage is missing.

    • Bug report link: https://forums.unrealengine.com/t/directional-damage-indicators-are-not-shown-when-using-first-person-camera-device/2723717

  • Missing Ballistic Recon Grenade Outline:

    • When an enemy player is scanned by a recon grenade, they are not outlined like the original Ballistic mode.

    • Bug report link: https://forums.unrealengine.com/t/ballistic-recon-grenade-does-not-outline-players-when-scanned/2727281

  • Missing Ballistic Gadgets:

    • The Ballistic Med-Mist Grenade and The Wall are not available in UEFN/Creative, though they are currently in the game's files.

    • Bug report link: https://forums.unrealengine.com/t/some-ballistic-consumables-missing-after-update/2727299

If you have any other issues, please reach out to me through my socials or make a post in this community. Thanks!

36 replies
Armitage
Armitagehace 4 m

ill still play with all these problems god bless zoramaps

Miss_Fit1
Miss_Fit1hace 4 m

Me too with alot of patience. Would pull-in so many more if game reached it's full potential. Good luck

ᴀʟᴡsFeaR HubbYツ
ᴀʟᴡsFeaR HubbYツhace 4 m

fix hit registration

ǝuoɯɐɥs ɐɯɐɯ
ǝuoɯɐɥs ɐɯɐɯhace 4 m

is there any way to make it so people have to stay and play the full game? recently every match people leave when they lose a single round or die and it makes it annoying trying to play a full game. the penalties don't really work when they can just keep leaving and still play. if not that's not your issue just wondering.

zoramaps
zoramapshace 4 m
  • Desarrollador
  • Propietario de la comunidad

I disabled the leaver penalties after the update broke audio and matchmaking, though the messages are still visible. Once the issues are fixed I will reenable the penalties, and players will be temporarily banned if they leave multiple matches in a row.

Solaris.iii
Solaris.iiihace 4 m

will there be any new weapons added?

Arsynal29
Arsynal29hace 4 m

out of curiosity, are the people who are abusing leaving matches right now going to get temp bans after the update?

zoramaps
zoramapshace 4 m
  • Desarrollador
  • Propietario de la comunidad

Yep, once the map is stable I plan to run a few limited time windows to test out different weapons and see what players think. Right now we don't have great support for first person weapons, but as that improves I want to experiment

zoramaps
zoramapshace 4 m
  • Desarrollador
  • Propietario de la comunidad

No, I'll reset player's leaver penalties when I activate them, and try to give a day's notice before so player's aren't surprised when they're enabled again

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