This update brings some fixes and changes:
Balancing for Kills and Rounds Challenges:
Kills:
10k --> 5k
25k --> 10k
50k --> 25k
100k --> 50k
175k --> 75k
250k --> 100k
Rounds:
50 --> 100
100 --> 250
250 --> 500
500 --> 1000
few optimizations
Globalkills showing {Global-Kills} instead of number is fixed!
Wrong Ambientsound in the DLC Regions are fixed
EndGame screen bug is fixed
Fixed wrong placement of layers in collector screen
Lowered bloom intensity
Flooritems will disappear after 60 seconds in the DLC regions
Broken spawns in DLC regions are fixed