STREAKS Christmas update has just dropped - although it's not the kind you were expecting. As the map remains an experimental product, themed updates for seasonal events unfortunately don't fit in the budget. So instead, this update brings heaps of optimisations and quality of life improvements!
Here's a list of the key changes included in this update:
- Enabled ragdoll physics for players when they are knocked
- Reduced max player health for quicker gameplay (151 --> 141)
- Increased the duration that a knocked player is alive for (10s --> 16s)
- Decreased texture quality and reduced 3d model complexities to improve performance and loading times
- Significantly decreased the total size of the map (to avoid wandering/missing the objective of the game)
Here's a list of the bug fixes included in this update:
- Fixed a bug where new joining players were not being added to the team with the lowest players, resulting in unbalanced teams (not confirmed)
- Fixed a bug where the fade effect when entering the Attack Chopper or Gunship STREAK would not support all screen resolutions, resulting in a half-screen fade effect
Remember, if you find a bug or have some feedback to share, post a forum in the VEGGIE GAMES community tab or connect with me through my socials (found on my creator profile). Thanks for playing!