⚠️ Crashing is no fun ⚠️
Thank you for your reports as we have worked tirelessly to identify and fix the source of the crashing issue. We believe we have fixed it and will monitor the data and your feedback!
📲 Mobile Players
We missed the mark with mobile players on our release. We did not do enough user testing with mobile devices and have worked nonstop to make sure the mobile experience is up to par
Mobile players can now:
Interact with stands
Interact directly with their inventory
2 things that should have been working on launch and we apologize for not having it setup correctly. We will continue to monitor your feedback as the game is out via proper community channels
⚠️ Hazards
Our data shows the hazards were a little too difficult. We have increased the time between spawns
Hazards now spawn about 34% less often
Adjusted mutated hazards to compensate for the spawn rate nerf
🚨 Progression
We have been working hard to balance progression. We have made some changes to allow you to upgrade your brainrots more often.
We also plan on adding more training items between each step to help you on your journey. We need a bit more time on this but plan on having more training items out right before our Admin Abuse Event on Friday.
Thank you for your continued support and feedback in making Eat the Brainrots great, now go enjoy a tasty brainrot snack