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Fixes and Improvements in v41.20

Posted inEpic Gamesvia 🐛 Bug Reports
Communities Team
Communities Team
Communities Team2 mo. ago
  • Staff
  • Developer
  • Community Owner
Communities Team2 mo. ago
  • Staff
  • Developer
  • Community Owner

🔄 Last Updated on July 28 @ 11:12 AM ET

General

  • Resolved an issue where Jam Track previews in the Item Shop were not playing back correctly

  • Fixed a visual glitch with objects and vegetation flickering when moving your camera on Nintendo Switch 2

  • Fixed inconsistent Pilot Style names for The Guardian Outfit

  • Fixed a visual bug where some Pickaxes could appear as the default Pickaxe during matches

  • Exotic weapons now correctly display Wraps when equipped

Mobile

  • Rotating the camera with touch input now feels smoother and more responsive

    • Note: To keep the feel consistent for the Fortnite Mobile Series tournament on 7/19, we've temporarily reverted this change

  • Improved the Tap Anywhere firing mode for weapons with a charging mechanic

    • Tap once to charge the weapon, then tap again to fire or cancel the charge

  • Fixed a persistent crash when loading into a Battle Royale match on Samsung Galaxy S9 devices

  • Fixed a scenario where the "Cannot do that now" error would incorrectly appear when Automatic Actions are enabled

  • Auto Fire now triggers correctly on an enemy hiding in the same bush as you

Battle Royale & Zero Build

  • Dealing Shield damage now counts toward Aura Sprite’s Shock Rock charge and triggers Fire Sprite’s burst damage effect

  • Fixed an issue where dropping a Sprite to extract it turned it into a Water Sprite and wouldn't grant Sprite Dust, or add it to your collection

  • Water Sprite once again heals you in water 

  • Fixed an issue with camera effects (motion blur or FOV changes) staying on screen after being rebooted by a teammate who was using Vehicle boost or Seven Sliders

  • The Chest at one of the bunk beds on the ship at Cluster Coast can now be opened without issues

Arenas

  • Fixed an issue with the ‘Unready’ prompt box at the end of the Victory screen

Fortnite OG

  • Fixed a visual glitch where a placeholder image appeared instead of the OG Pass image

  • Bullet shells are now correctly ejected when firing the Burst SMG, including Spectate Mode and Replays

  • The Giant Fish sign between Mega Mall and Salty Springs can now be damaged and destroyed as expected

  • The base of the red antenna northwest of Fatal Fields now correctly shows Weak Points and takes weapon damage

  • Destroying the foundations of a house containing the Pizza Pit altar now destroys the rest of the building as intended

  • Dropping the Infinity Blade during a Leap Attack no longer causes looping audio

  • The pickup truck at the entrance to the Desert biome now has correct textures

  • Removed the floating Vending Machine incorrectly placed at The Block

  • Fixed texture mismatch on the Loot Lake islands when viewed from afar

  • Fixed visible seamlines and mismatched textures around The Devourer’s footprints, Happy Hamlet, Pressure Plant and Jungle biome

  • Resolved visible seamlines and texture mismatches at the outskirts near Polar Peak, Paradise Palms and Starry Suburbs

  • Removed a visible seamline on Starter Island and texture mismatch above the tunnel near the Volcano

  • Aligned a partially floating volcano vent near Dusty Diner 

  • Corrected several floating objects and structures near Dusty Divot, Paradise Palms and Polar Peak

  • Removed an incorrectly placed Baller floating near Paradise Palms

  • The RV parked near Pleasant Park is no longer clipping into terrain

  • Several rocks are no longer clipping into a structure near Lazy Lagoon

  • Fixed several visible seamlines following the Lazy Lagoon river and waterfall 

  • Corrected the color of lava at Dusty Divot and Pressure Plant

  • Distant buildings and vegetation at Neo Tilted now render correctly on Mobile

  • Grass is no longer clipping through floors and roads near Mega Mall

  • Fixed several texture gaps, mismatches and seamlines at and around Race Track

Save the World

  • Made additional improvements to matchmaking, particularly events where some players would:

    • End up in an infinite loading screen

    • Unintentionally be kicked back to the main Lobby

  • When you finish a Mission, you'll now be prompted to ready up and matchmake with your party

  • You will now receive Mission rewards and Battle Pass XP without delay after returning to Homebase

  • Fixed a visual glitch with objects and vegetation flickering when moving your camera on Nintendo Switch 2

  • Flinger Mist Monsters no longer spawn an extra Husk when attempting to throw one

  • You can now join a Deliver the Bomb Mission in progress from within Homebase

  • You can now build tracks in Deliver the Bomb while using Simple Build

  • You’ll no longer get stuck on the Command screen when an Expedition timer expires

  • Flinger Mist Monsters no longer spawn an extra Husk when attempting to throw one

  • Defenders can now walk across minecart tracks without getting stuck

  • The Hoverboard now correctly loads and shows the equipped Wrap to other players

  • Fixed an issue where your character would briefly turn invisible when opening the Emote Wheel in Homebase

  • Shield, Health and Energy bars now have their intended colors

  • Fixed a visual mismatch between the displayed Hero Class icon and the actual Hero Class selected

  • Rare Event Schematics no longer show an incorrect maximum star rating

  • Resolved a button conflict where "B" was used to both confirm and cancel actions on certain screens on Nintendo Switch 2

  • Resolved a few spots in the Survivor Station, Armory and Hero Loadout sections of Homebase where players could get stuck between plants, pipes and other assets, needing to restart the game to free themselves

LEGO Fortnite

  • Storm Chaser Base Camp marker now reappears on the map when the player approaches it

  • Fixed incorrect minifig movement behavior when exiting a chair or other object

  • Minifigs are no longer displaying as invisible

  • Fixed a Network Connection error some players received after defeating the Shatter Spawn 

  • Fixed player-placed assets re-rendering when stepping on parts of the destroyed house

  • After re-entering the world, the Dreadnought Dirigible can be flown again

  • Rancors are no longer spawning in worlds where the setting to disable enemies was toggled on

  • Inconsistencies with the Dragon Air Balloon have been mitigated after it was destroyed

  • Brick Life:

    • Phone Boots are now working as intended, and players can interact with them

Fortnite Festival

  • During Local Multiplayer sessions on PlayStation, players should no longer experience crashes

  • Button prompts now display correctly in certain control configurations

  • The streak multiplier UI now displays properly during gameplay

  • [Pro Drums] Resolved an issue where holding down multiple Kick inputs simultaneously could cause them to interfere with each other

  • Fixed an issue where exiting a jam could leave your character moving at a reduced walking speed until starting another jam

đŸ› ïž Known Issues We’re Working On

General

  • Swapping weapons before the Batman Grapnel Gun's glider deploys can leave the Grapnel Gun equipped despite the HUD showing the item you switched to

    • Temporary Workaround: Wait for the glider to deploy before swapping, or drop the weapon and swap to Pickaxe and back

    • Fixed in 41.30

  • Some players may experience a bug with frame rate dropping when swapping between weapons or the Pickaxe in Battle Royale, Creative and Arenas matches

  • When using Performance Mode, the Carnation Of Carnage Pickaxe may move erratically while walking, jumping or sliding

  • All Vehicles are currently incorrectly labeled with the Reload tag in the Locker, despite being unavailable in Reload

  • Supergirl may lack some facial textures when emoting

    • Fixed in 41.30

  • Character’s head animation on all Billie Eilish Outfits may display incorrectly when using the Popcorn Tears Emote

    • Fixed in 41.30

Mobile

  • Players using a custom HUD layout without a Reload button or with Dynamic Quickbar Slots may not be able to access Portable Extractors

    • Temporary Workaround: Re-add the dedicated Reload button and use the default Quickbar to restore functionality

  • Throwing a consumable item (e.g. Shield Potion) right after throwing a Shock Rock on the ground may block item use, swapping, dropping or mantling/hurdling when carrying multiple consumables

    • Fixed in 41.30

Battle Royale & Zero Build

  • Hired Poison Ivy and Harley Quinn Followers were incorrectly dropping their weapon reward on every elimination past the third, instead of just once. To prevent this, weapon drops from these Followers have been temporarily disabled

    • Fixed in 41.30

  • Redeploying your Glider just before hitting the ground may leave you stuck in a rolling animation

    • Temporary Workaround: Pressing the Jump button may help you break free

    • Fixed in 42.00

Save the World

  • Players can't see each other's Game Chat messages during Missions

    • Party Chat is unaffected

  • Defenders cannot be revived by using the Adrenaline Rush Gadget

  • We’re investigating inconsistent weapon damage output, particularly during Mythic Storm King fights

  • [Simple Edit] UI does not update to reflect the reset after editing a structure

  • [Xbox One] Directional Jump Pads won’t activate when Phase Shifting onto them

  • The Hero Commander Buckle+ Perk currently provides reduced effective damage as weapon level increases

Fortnite Festival

  • [Pro Drums] A small number of songs feature Gold star thresholds that are difficult to achieve without Double Kick

  • [Pro Lead/Pro Bass] The green fret on the guitar peripherals can stop responding during Local Multiplayer

  • [General] Main Stage stand-ins may erroneously display the same cosmetics

  • [General] Gold Band Star VFX overlaps other UI elements

  • [General] Auto-emote setting may not always apply properly

  • [General] The cursor will snap to the center of the screen when switching tabs in the Leaderboards

ThePérolaNegra
ThePérolaNegra
ThePérolaNegra2 mo. ago
ThePérolaNegra2 mo. ago

Did you fix Laufey's dress? It's completely clinging to her body and has lost all the beautiful flow of the original design.

over
over
over2 mo. ago
  • Developer
over2 mo. ago
  • Developer

still nothing related to Felina skin being bugged and not unlocking styles based on Reload Ranked max rank?

Mae Asa
Mae Asa
Mae Asa2 mo. ago
Mae Asa2 mo. ago

Great fixes! But for the love of god, is it genuinely this hard to add back DX11 and pre-streamed assets download option? My computer can barely run the game because of the constant shader caching and the stupid streamed assets (Yes I did all the trouble-shooting multiple times, look at my support tickets for further info) forward these bugs/problems to the dev team already PLEASE

zzahkaboom24
zzahkaboom24
zzahkaboom242 mo. ago
  • Developer
zzahkaboom242 mo. ago
  • Developer

DX11 is gone for a reason, so no, it should not return. Tho I agree that they should bring back the "Disable Streaming Assets" option in the Epic Games Launcher, or add it as an option in the game's settings like the downloads for Mobile exist, if it's not possible to add it to the Epic Games Launcher, because it may not be in parity with the Xbox App

WOLF_ATTACK_ZA
WOLF_ATTACK_ZA
WOLF_ATTACK_ZA2 mo. ago
WOLF_ATTACK_ZA2 mo. ago

is the glitch where u do not get v-bucks after completing a mission fixed?

bweebar
bweebar
bweebar2 mo. ago
bweebar2 mo. ago

It looks like pocket item slot, drop pistol and mini shield are missing from Ranked ZB BR. Is this intended? It's not mentioned in the changelog.

Mae Asa
Mae Asa
Mae Asa2 mo. ago
Mae Asa2 mo. ago

I kindly have to disagree with your opinion on DX11, we didn't get reasoning as to why it got removed, the bare minimum should be an explanation, because a lot of low-end/mid-range computers heavily relied on multi-thread rendering instead of this buggy mess of a shader cache that doesnt even work most of the time.

Also I don't get why you wouldn't want DX11 back? More options are always welcome, there's no problem with those if they dont hurt the game. Again, they should explain their plans.

Is it for thin-client? The new UE6 client with the metaverse stuff? UE6 can't support that rendering mode anymore? We shall never know because Epic is famous for not communicating

Same goes for the removal of pre-streamed assets, but in that case we didn't even get a post about it until people started pointing it out.

I would totally be onboard with DX12 and streamed assets IF they would actually work OR if Epic would update the system requirements on their websites. As of right now the the game is in a fully broken state on my mid-range freshly bought computer (I literally have to play on performance mode just so i can drop out of the bus in time, otherwise on DX12 I load in after the bus already left the map)

This new ecosystem they created in the past 8 months encourages the game to rely on your HDD/SSD a LOT, to the point of my computer overheating. Lets not even talk about the amount of RAM and internet connection it uses (Thank you asset streaming and shader caching)

Just add back back the ability to download streamed assets, that would already be a huge load off of my PC.

No personal feelings, just stating my experience/frustrations

Gab RB
Gab RB
Gab RB2 mo. ago
Gab RB2 mo. ago

"for a reason" what reason then? because both changes weren't explained to the community.

Streamed assets are making my game unbearable to play, I'm forced to play on my Xbox One because it PROBABLY has that option enabled and hidden or precompiled shaders, which makes the game good to play there

BobShafter
BobShafter
BobShafter1 mo. ago
BobShafter1 mo. ago

please for the love of god fix the shader cache crashes. im crashing non stop since chapter 7 season 2 last update. i have done 30 plus hours of trouble shooting. i am at my wits end with these crashes.

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