🔄 LAST UPDATED ON NOVEMBER 1 @ 4:18 AM ET
General
Fixed a scenario where you couldn’t rejoin a match as a spectator if you reconnected shortly after disconnecting.
Fixed a scenario where matchmaking from inside a match could disconnect you.
Fixed an issue where your party could get stuck waiting after everyone readied up if someone was still loading out of the previous match.
Fixed custom controller movement feeling less responsive than intended at low stick input.
Removed a placeholder entry from the Controller Mapping settings.
Fixed tournament bookmarks not updating correctly when added or removed in the Compete tab.
Fixed an issue where the Emote Wheel could show the wrong icons when switching between the Emotes, Comms, and Jam Loops tabs.
Fixed an issue where rapidly selecting the Passes tab could make it unresponsive to controller input.
Discover
Pressing Back at the bottom of Discover and quickly scrolling down no longer makes some tiles briefly glitch out.
Right-clicking the “View All” button no longer locks up the UI and scrolling.
Cosmetics
We're working hard to fix longstanding cosmetic issues you've reported. Each update, we'll highlight what's fixed and what's next. Thanks for reporting these as we work through them.
Fixed the endoskeleton skull not appearing on the Freddy Fazbear Outfit’s Full Damage Style.
Fixed unintended white marks appearing on the back of the Freddy Fazbear Outfit’s arms.
The Mortuus X Outfit’s Titanium Legacy Style now displays its intended white coloring instead of light purple hues.
Fixed a Shop issue where Pumpkin King & Sally Bundle owners saw its Banner listed as not owned, and attempting to claim the already-owned item could then cause a crash.
Fixed the Slender Tendrils Pickaxe clipping through The Slender Man Outfit’s sleeves.
Fixed the Cuddlz Back Bling appearing flattened when equipped on the Vagatha Outfit.
Fixed the Princess Charlie Morningstar Outfit raising only one finger instead of two during the Headbanger Emote. Rock on!
Improved the Ryu (Street Fighter 2026) Outfit’s headband movement to reduce clipping, especially on lower graphics settings.
Fixed the cape clipping through the trenchcoat on the Addison Rae Outfit during jumps and crouches.
The Penny Outfit’s hair no longer clips while playing the Go Live Emote.
Fixed Custom Styles not saving consistently on the Net Protector Outfit.
Wearing the Megalo Stompers Kicks no longer causes the Leon S. Kennedy Outfit’s ankles to appear shrunken.
Fixed the Krypto Sidekick’s cape sometimes flickering in the Locker and Lobby.
The Champion’s Snapsword Pickaxe no longer incorrectly displays as a default one in matches.
Fixed camera lag that could occur while using the Nightrave Emote.
Fixed clipping on the Knightmare Outfit’s chain and skirt during Emotes.
The Light Cycle Glider’s deploy animation now plays correctly.
PC
New game installs on PCs with integrated graphics now default to the Performance rendering mode.
Dynamic 3D Resolution is now on by default for new game installs, and stays off on setups that don’t support it.
You can now use Dynamic 3D Resolution together with DLSS technology.
Fixed the game window not updating its scale when moved between monitors with different display scaling.
Fixed an issue where modifier keys, like Shift or Ctrl, could get stuck sometimes.
Fixed a crash related to graphics software.
Mobile
Fixed several crashes on Android to improve stability.
The Pocket Item now has its own slot in the HUD Layout Tool and can be moved and resized independently, instead of staying attached to the Quickbar.
Fixed an issue where Auto Fire could activate for a moment when hiring a Follower you were aiming at.
Fixed the Pocket Item slot disappearing from the HUD when moving or dropping Utility Items in the last two inventory slots.
Battle Royale & Zero Build
Chests now refill over time, so you can open them again after a while.
Made improvements to significantly reduce load times when opening the Sprites tab.
Fixed an issue where close-range bullet impact sounds could sometimes only be heard when the shooter was very close to you.
Fixed an issue where rebooting a teammate at a Reboot Van could be interrupted and not complete.
Reload
Fixed the Pocket Item slot missing from the HUD in Reload when using custom Mobile layouts based on older default layouts.
Fixed the “Top 10% Survivor” message appearing too early in Ranked Reload.
Fortnite OG
Fixed an issue where some Pickaxes could cause your Back Bling to stay visible after transforming into a prop at Moisty Palms.
The Cube beneath the Floating Island no longer incorrectly shows a health bar.
Fixed an issue causing the Driftboard to continue moving automatically after boosting.
The Driftboard now floats above deep water instead of sinking in.
Buildings and vehicles at Lucky Landing, Tilted Town and Dusty Depot no longer pop in and out as you approach from a distance.
Fixed grass poking through building floors or edges at Tilted Town.
The basketball court at Retail Row now looks closer to its Chapter 1 look.
A bush at the edge of Retail Row has rediscovered gravity and no longer floats.
Cleaned up stretched and mismatched cliff textures at Viking Village.
A car parked behind the SoFDeeZ ice cream shop no longer floats above the ground.
The wooden arch on a building at Happy Hamlet no longer floats when supporting structures are destroyed.
Save the World
Made improvements to reduce freezing that could sometimes occur when opening and closing the inventory in Storm Shield Defense Missions on PC.
Fixed a scenario where you could incorrectly get marked as Sitting Out in Homebase after completing a Mission.
LB/L1 now correctly cycles materials in Build Mode with the Old School controller layout and Simple Build enabled.
Fixed an issue where some completed Quests weren’t showing as completed in the Quest Log.
Collecting both keys on a Dungeon floor no longer prompts the “Find the next key” message.
Fixed Commander Perk values showing as their Standard Perk versions when selecting Commanders in the Hero Loadout menu.
The Shooting Star’s beam now fires from the weapon’s muzzle instead of appearing misaligned.
New messages now tell you when your inventory is full and items have gone into overflow. Recycle items to free up space and unlock new ones!
Pressing Y in the Hero Loadout menu on Nintendo Switch 2 now correctly opens the Upgrade/Inspect view instead of closing the screen.
Fixed the confirmation prompt showing placeholder text when closing Fortnite from the Homebase menu.
Backing out of a Hero submenu now returns you to the previous Collection Book screen instead of closing it entirely.
The “Starting Mission” box no longer disappears while searching for a game through Play With Others, and menu buttons now stay properly disabled during the search.
The “Waiting for [Player] to select a Mission” message in the Map menu now displays correctly.
Fixed text misalignment at the top of the post-Dungeon results screen.
Fixed an issue where your Homebase Banner selection could reset after restarting the game.
LEGO Fortnite
Talking to Kai outside the Shatter Spawn event window no longer causes the UI to blink without starting the intended interaction.
On Mobile, double-tapping the Ping button no longer conflicts with double-tap to autorun.
The Lift Brick’s lighting effect has been improved to more clearly communicate its on/off state.
The Lift Brick’s indicator visuals no longer appear off after a refresh when the brick is actually active.
Addressed a number of improvements for rubberbanding in player worlds.
Players can no longer be knocked out of the Cargo Skiff pilot seat during an enemy attack while remaining stuck in a driving state.
Fortnite Festival
[Main Stage] The Auto-Emote setting should now fire more reliably.
[Jam] Emote wheel icons stay on the wheel when the user switches to other tabs.
[Jam] Sometimes, incorrect album art is shown in Quick Mix UI when using shuffle.
[Jam] Fixed issue where pitch-shifted vocals would be too quiet.
🛠️ Known Issues We’re Working On
Cosmetics
The Venom Outfit may incorrectly display two tongues during the built-in We Are Venom Emote.
Will be fixed in v43.10.
Battle Royale & Zero Build
The Sweet Dreams Sprite may show a placeholder icon and text in the inventory.
Will be fixed in v43.10.
Fortnite OG
The OG Island may appear more colorful and saturated than intended after playing a Battle Royale match in the same session.
Workaround: Restart the game to restore the intended look.
Will be fixed in v43.10.
Save the World
We’re investigating inconsistent weapon damage output in high-level Missions, particularly during Mythic Storm King fights.
Directional Jump Pads may not activate when Phase Shifting onto them on Xbox One.
Will be fixed in 43.10.
LEGO Fortnite
[Odyssey] Sprinting on Mobile currently requires the Auto Run Lock Zone setting to be enabled.
Workaround: To restore sprinting, go to Settings > Game > Movement > Auto Run Lock Zone.
Will be fixed in v43.10.
Fortnite Festival
[Pro Parts] The lane divider is displaying incorrectly during Pro Parts sessions.
[Main Stage] The in-game Song Menu (Restart / Return to Backstage) is not responding to D-pad input on the controller. The analog stick continues to work normally.
[Main Stage] The Shared filter in the Music Library is not functioning as expected.
[Pro Lead / Pro Bass] The green fret on guitar peripherals may become unresponsive during Local Multiplayer.
[Pro Drums] Striking two cymbal gems at the same time can unexpectedly break your streak.
[Pro Drums] Players using Lefty Flip may notice inconsistencies in their score calculations.
Sidekick Quests currently cannot be completed in Jam Stage.