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Formula Racing - Abu Dhabi ๐Ÿ‡ฆ๐Ÿ‡ช (Map Update)

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Posted inCommanderviaFormula Racing - Abu Dhabi ๐Ÿ‡ฆ๐Ÿ‡ช
Commander1117
Commander111710 mo. ago
  • Developer
  • Community Owner

Fixed a few things in the map, including the night lighting not being dark enough, removed the fuel pumps so bigger Rocket Racing cars wonโ€™t get stuck in the pit lane, fixed the typo in the Extra Options menu, and made other small adjustments to the map mechanics.

7 replies
Commander1117
Commander111710 mo. ago
  • Developer
  • Community Owner

Of course epic games are taking their time approving the update, so hopefully the update goes live in the next hour other wise this post going up early is a bit awkward.

TheLogster18
TheLogster1810 mo. ago

Also, can you make stuff to count the fastest lap times on screen. I know it's me again, but me and my friends had a lot of ideas and they're making me say them.

Commander1117
Commander111710 mo. ago
  • Developer
  • Community Owner

The only way to count fastest lap time is to use the race manager device, but the device stops tracking your lap times once you run a slower lap, and there's only one slot for time on the scoreboard and for race mode it tracks race time, but if you use the remote, you can enable practice and qualifying and that will track your lap times, but sadly it only saves your most recent time, not best time. I'm looking into ways to track fastest lap and race time but it will be a while before I can put it in the maps.

Bruninoit
Bruninoit10 mo. ago

Where can I see the last lap time in quali mode?

Commander1117
Commander111710 mo. ago
  • Developer
  • Community Owner

Click the map button (button in the center if you are on controller) and you will see all your stats like lap time, laps led, pit stops, and track limits.

manelmarc_007
manelmarc_00710 mo. ago

Imo, at the start, cars shouldnโ€™t freeze, because everyone starts at the same speed and reaction time doesnโ€™t matter.

Commander1117
Commander111710 mo. ago
  • Developer
  • Community Owner

I added that because the old system would often give false "jump start" notifications to cars that didn't move, plus it helps prevent crashes from people not going on the start. But I only added it to a few maps just to test it out and so far everyone has liked it better, I'll probably have a vote on my discord server whether to keep it or remove it going forward.

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