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Galactic Payload - Patch Notes 05.03.26

HighlightPosted inMetanex Studiovia News
XameR_HD
XameR_HD
XameR_HD3 mo. ago
  • Developer
  • Community Owner
XameR_HD3 mo. ago
  • Developer
  • Community Owner

Today's patch includes:

- Maximum health is now determined when selecting loot

- Each round will now feature a random time of day

- Added a match start timer

- Fall damage has been disabled

- Fixed an issue where the game incorrectly identified a player as being on the other team, causing gameplay logic to break

- Fixed an issue with the map environment

- Changed the logic for storing player data within a team

- The round system has been removed

- Players now see the loot pool selection screen after receiving a mission notification

- New cargo design

- The route has been changed

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