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Hats Are Back!

HighlightPosted inTeraCreatorsvia Raptor Heist: A Havoc Hotel Roguelike
Tera-Tea
Tera-Tea
Tera-Tea2 mo. ago
  • Community Team
Tera-Tea2 mo. ago
  • Community Team

A few days ago, we released a patch for Raptor Heist. Today I want to share the patch notes with you all.

Main Changes

Hats & Crowns Improvements

- Added a shortcut button in the Prestige Store that takes players directly to the Hat menu.

- Added unlock requirements for every Hat and Crown, making progression clearer and easier to track.

Respawn Changes

- Updated player respawn location

Bug Fixes

Hats & Crowns

- Restored previously earned Event Crowns. They should now appear correctly in the Hat menu.

- Fixed an issue that prevented players who completed FTUX from equipping the first Crown.

- Fixed an issue where equipped Crowns would not remain equipped after respawning.

- Fixed inconsistencies with Crown unlock progression.

Gameplay

- Fixed issues affecting Prestige Weapons. All Prestige Weapons should now function correctly.

- Fixed a collision issue on the tree log in Room 2.

- Fixed an issue where guards in Room 15 would reactivate when entering the amber area.

- Fixed an out-of-bounds area near the Raptor spawn location in Room 6.

- Fixed an issue where the Self-Revive Booster could teleport players outside the map after entering a downed state.

- Updated player respawn behavior.

- Fixed an issue where the Final Bomb ticking sound could continue playing after joining a session.

We've got more to come, which will further refine the experience.

Thank you for your continued feedback and support!

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