Hey folks! I've got quite a few changes to Chronos this week, featuring lighting revamps, lootpool and UI adjustments, and even more mechanics to spice up the gameplay of Chronos!
Let's start off with the most notable change: Chronos has moved past the preseason look, upgrading to the proper Chronos look! The changes made include the following:
-The background mountain has been updated to its Season 2 look.
-Sky colors and lighting colors across the board have been redone, becoming more accurate to later Chapter 1, while also keeping its own unique touch.
-The depth-of-field effect has been disabled, allowing for crystal clear shots, regardless of distance!
-Nature across the map has been brightened up a bit, with specific areas showing some oddities... ;)
-Multiple anomalies have appeared across the map, rewinding small landmarks to the past, and causing a certain area to heat up a bit!
-Clashing with the heat, small areas around the southeast have shown signs of an incoming snowstorm!
-Randomized weather effects have been implemented, making each match a bit more unique! Currently, each match can either be partly cloudy, mostly sunny or completely clear, making for some truly gorgeous scenes if the weather lines up :)
Next up, let's discuss the gameplay changes:
Multiple weapons have emerged from the anomalies around the island, shaking up the lootpool of Chronos in ways previously impossible!
-Epic/Legendary Pump Shotgun added
Replacing the Heavy Shotgun, this hard-hitting, reliable shotgun is a staple of any OG experience.
-Compact SMG added
This iconic SMG is the perfect compliment to your loadout, offering high damage at a fast fire rate.
-Drum Gun added
Rattle 'em boys! This old-style SMG/AR hybrid offers a unique balance between fire rate, damage and accuracy.
-Double Barrel Shotgun added
Get up close and personal with 2 quick, high damage shots that are sure to send your opponent straight back to the lobby.
-Snowball Launcher unvaulted
This festive favorite has returned to the Island, all thanks to the freezing anomalies.
-Flint-knock Pistol added
Close the gap in style with this single-shot, high-damage pistol that launches you back in whatever direction you fire!
-ATKs, Quadcrashers and Shopping Carts added
Harkening back to the days before sportscars and SUVs, these classic vehicles making traversing the Island a breeze!
-Sprinting and Sliding enabled
Rounding off the new movement abilities, sprinting and sliding have been enabled, allowing travel across the Island to feel smooth and fun.
I hope all these changes help improve the overall flow of Chronos, and encourage players to try out fun and unique strategies.
Our Evolution Begins... but not quite yet
After this update, I will be taking a long break from UEFN development and Fortnite content creation as a whole. It's very likely that Chronos will not receive an update for at least a couple months after this, or maybe even longer, and I hope these changes are enough to fill out that gap.
This whole hiatus is part of a lot of changes I'm making to my channel, content, day-to-day work schedule, and a lot of personal things.
There is a chance I never return to Fortnite content creation specifically, but I'll likely pick Chronos back up later on, assuming the direction of UEFN improves and a lot of issues are fixed.
Until next time!
-kitsuCD