🆕 LEGO® Fortnite Odyssey
Halloween creeps into Odyssey! 🎃
A new Journal entry is arriving, packed with quests to complete and Halloween props to earn:
October 15 — 3 Kraken props
October 22 — Calcitor's Jaws, a total of 5 props
October 29 — Count Brickula's Crypt, with 4 props: a coffin, a gargoyle, and 2 gravestones
Something’s different tonight...the moon now grins down as a Jack-o’-Lantern! Down below, mysterious, scary creatures have appeared. Will you be the one to tame them?
Creator Builds
And that's not all - two more Creator Builds are making their way into Odyssey, each carrying its own Creator Crest: a badge that proudly says this one came from a creator.
Kicking things off is Bakeneco's Pumpkin Juggernaut (October 15), available right now. Drop into Odyssey, tap the pop-up, and it's yours. A second build, Kaz's Haunted Cheese Hideaway build, follows on October 22, so the drops don't stop there!
Riddles
Love riddles? Then you’re in for a treat! Haunting riddles are creeping onto our social channels: X, Reddit, and Discord. Make sure to keep an eye on our LEGO Fortnite X account, where the first riddle will be posted. See if you can solve them all.
Haunting Village Decoration
Scary season is here! 🎃 How are you decorating your villages? Show us! We’ve created a special frame just for your screenshots.
Mobile Updates:
We’ve made some changes to how weapon abilities work on mobile:
All ranged weapons now have an aim/zoom-in secondary ability for more precise shots.
Two-handed melee weapons, like Nunchucks, Scythes, Dual Daggers, and Two-Handed Hammers, now use a toggle for their secondary ability. Here’s how it works:
Toggle the secondary ability on
Press the primary action button to unleash the secondary charge attack
Or tap the secondary offhand button to use the primary charge attack
Either attack resets the toggle, so you’re ready to go again
We’ve given the mobile HUD a cleanup to keep your screen tidy and your controls where you need them:
The mobile button layout has been recentered, the Crouch input has been removed, and the screen has been decluttered overall.
The Quickbar now shows 8 slots (slot numbers removed), the off-hand slot is gone, and all buttons have been repositioned.
We’ve updated all layouts across the board to match.
Before:
After:
✅ LEGO® Fortnite Bug Fixes & Improvements
Fixed an issue where some players' worlds failed to generate both NaNa Villages.
Balloon Bricks and regular Balloons now take the correct amount of damage again.
Players using F to interact can again rotate placed wheels as a primary interaction.
The cloud surrounding the Ninjago Monastery no longer obscures your view or blocks navigation.
The Build Menu input bind now displays correctly in the HUD while in Build Mode, and the correct bind properly reopens the Build Menu instead of exiting it.
Players can now progress through The Thing From Beneath quests across multiple worlds.
Controller navigation through the resources list on the Build Menu's "Info" widget now works as expected.
Balloon placement just got more flexible. You can now place regular and activated balloons more freely than before.
Fixed an issue where Abandon Quick Build and Sprint were bound to the same keybind on the controller.
The “More Info” panel now remembers its state when you open and close the Build Menu, so no more re-toggling it every time.
The Quick Build resources widget now displays resource names.
Resolved an issue where playing Odyssey on PC would override your graphics quality settings to High.
For other fixes, improvements and known issues in v42.40, check out this post.
Jump in and check out everything new, as it’s all available until November 12th.
The LEGO Fortnite Dev Team