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乐高®Fortnite Odyssey v40.10更新说明

精选发布于Epic Games通过 LEGO Fortnite Odyssey
Communities Team
Communities Team
Communities Team6个月前
  • 工作人员
  • 开发者
  • 社区所有者
Communities Team6个月前
  • 工作人员
  • 开发者
  • 社区所有者

大家好!v40.10 更新现已上线!继续阅读,了解有哪些新内容,以及哪些问题已得到修复。

📣公告: 

  • 有什么东西正在幻影忍者岛的地下蠢蠢欲动。深渊怪物已然崛起,一场全新冒险就此展开。

  • 当你打开LEGO Fortnite Odyssey时,你会注意到一个新的任务提示,重点标注了关于一只神秘生物的目击报告。如果你现在还没准备好,可以选择暂不参与,之后再回来继续。

    • 接受任务后,你将前往幻影忍者岛海岸的飞艇码头,在那里与弗林特洛克船长会面。他会向你说明接下来将面对的挑战。随后,你将启程前往一座迷雾笼罩的岛屿,那里直通强大新头目“海底巨怪”的竞技场。

    • 竞技场旁矗立着一座祭坛,需要特定的幻影忍者资源。献上不可知能量即可召唤一名强大的敌人,献上更多则可释放更为强大的存在。随后进入竞技场,战斗就此打响。

    • 直面海底巨怪,赢取强力典籍,收集它们以解锁全新的飞艇气球部件。

    • 遭遇战将在18小时后重置,让你可以再次挑战。击败更强大的敌人,你将获得一座独特的奖杯,用来展示你的精通程度。

    • 任务现已上线,将持续至4月27日。别错过!

➕ 新增内容:

  • 隆重推出我们的最新引导式建造作品——齐柏林飞艇气球,抢先看一看《奥德赛》中装置接下来的更新内容。

    • 使用手柄肩键或键盘上的 Shift 和空格键调整升力。按住输入可获得更大升力,轻按则能精确控制高度。

    • 我们还彻底改进了驾驶体验。齐柏林飞艇不再使用频道 1–4,而是采用熟悉的载具控制方式,例如 WASD 或标准手柄输入。

    • 推进器现在仅在按住时才会响应,为你带来更顺滑、更灵敏的飞行体验,尤其适合长距离飞行。

    • 更强大的控制功能正在路上,频道分配即将上线。

  • 新武器已抵达,武士刀!准备好斩穿敌人、招架攻击,并精通你的忍者技巧。

  • 不可知能量现在更有可能掉落,并且掉落数量将有所增加。

  • 建造者注意——是时候获得控制权了! 

    • 我们重新调整了载具所受阻力的施加方式,以修复不一致的问题,并让操控手感更顺滑、更灵敏。更新后的计算更加精准,让你的作品操控更稳定、机动性更强,在某些情况下甚至还能跑得更快。

    • 此更改也会影响现有版本。不过,在你亲自体验本次更新时,我们会密切关注你的反馈。

    • 本次更新带来了显著提升,我们迫不及待想看看你会创作出哪些新作品。一如既往,我们会持续倾听大家的反馈,并在不断完善物理系统与构建工具的过程中,及时向你同步最新进展。

  • 狼现在没那么危险了——它们的生命值更低,造成的伤害也更少。

  • 消耗品现在会保持不动,不会再自动放入热键栏最右侧的栏位。

⚒️错误修复: 

  • 修复了一个问题:载具在控制时有时会播放磨石声音。

  • 改进了 AI 在穿越障碍物时的导航行为。

  • 部落敌人现在会在与敌对AI相遇时与其交战,双方也会互相敌对。

  • 修复了在与风暴之王战斗时无法使用地动念力的问题。

  • 修复了某些部件在模拟过程中外观发生变化的问题。

  • 敌对的地球忍者在使用旋风时将正确锁定玩家。

  • 修复了一个问题,该问题会导致幻影旋转术有时消耗的体力比预期更多。

  • 修复了火龙在地面上时可能卡住并且不攻击的问题。

  • 修复了在某些情况下飞行时玩家无法坐在座位上的问题。

  • 修复了一个问题:在海岸生物群系中放置村庄时,某些情况下会错误地创建为干涸山谷村庄。

  • 解决了影响不同平台的多项崩溃和性能问题。

  • 修复了玩家无法离开幻影忍者岛并返回主岛的问题。

  • 修复了“火焰吐息”攻击无法对任何建筑造成伤害的问题。

  • 修复了一个视觉问题:即使移除了村庄广场,村庄边界仍会显示。

  • 修复了对部分玩家来说树木会闪烁的视觉问题。

  • 修复了一个问题:主机平台用户无法滚动浏览可用的恢复槽位。

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社区所有者删除的回复
Lordthewan
Lordthewan
Lordthewan6个月前
Lordthewan6个月前

what?

kaitkk
kaitkk
kaitkk6个月前
kaitkk6个月前

So excited and happy about this

its me you know
its me you know
its me you know6个月前
its me you know6个月前

I was disappointed with the wolf’s health. I feel the game is becoming increasingly arcade-like — as if I’m just playing casually at a friend’s house or in an arcade — similar to how hunger was removed from the game. It’s becoming less of a survival RPG over time.

I really liked what was done with the Zeppelin Balloon, but it should have worked like that since its release. Boats should work the same way as well.

When I first started playing LEGO Odyssey — which is actually what brought me into Fortnite — I thought it would be a mix of Harvest Moon or Stardew Valley (farming games) with Don’t Starve or another good survival game, combined with RPG elements.

The game has many crops and weapons that serve no purpose — especially when players can start the game and go straight to Ninjago.

There’s no RPG-style progression where each weapon has its own usefulness.

You can apply level 3 essence directly to a weapon without going through levels 1 and 2, which makes things boring. It makes levels 1 and 2 unnecessary.

Mounts — which are basic features in games like this — don’t exist. I never considered Klombo a mount. To me, a mount is a creature you craft a saddle for, befriend, and bring to your village so you can ride it whenever you want, and possibly even summon it from a distance and send it back to the village. We already have excellent candidates for this: wolves and bears, as well as horses, which should already be in the game.

Horses could be fast but have no attack. Wolves could be balanced — slower than horses but with medium attack. Bears could be the slowest but have strong attacks.

Overall, the game is getting further and further away from what I expected — a true survival experience where you deal with hunger, build villages, and defend them from attacks to create a reason to build defenses.

Something like Brick Life would also be interesting — being able to bring one of your villages into multiplayer and play with friends without needing to invite them into your world.

Right now, it’s not great to join friends’ worlds or invite them to yours, because your items don’t carry over — and neither does your village.

Hunger, machines that generate energy, and other village systems like in Palworld or Once Human are what make a game feel like survival to me.

Useful weapons and gradual character progression are what make a game feel like an RPG to me.

Recipes that work in combination — for example, stamina recipes not replacing strength or regeneration recipes, but stacking with them — would improve the RPG aspect even more.

And of course, useful recipes and farming where everything actually has a purpose make the game more enjoyable.

Currently, I only use one recipe, maybe 2 or 3 crops, and just one combination of weapons, Ninjago powers, and level 3 essence to defeat Expert Mode bosses, because there’s no reason to use anything else. There are no recipe combinations — instead, they replace each other.

Overall, the game is far from what I expected, and it keeps moving further away. That said, I really liked the Zeppelin Balloon improvement — but at the same time, it’s something that should have been added a long time ago.

Piloting flying vehicles — and others like ships, and maybe even submarines — should work exactly like cars.

AgentOrang13
AgentOrang13
AgentOrang136个月前
AgentOrang136个月前

MORE BUILDS

ALBERTOJUNIORAP
ALBERTOJUNIORAP
ALBERTOJUNIORAP6个月前
ALBERTOJUNIORAP6个月前

I need more events to farm items or oils

😱

Mateus_Zamarioli
Mateus_Zamarioli
Mateus_Zamarioli6个月前
Mateus_Zamarioli6个月前

Suggestion: Classic Sails for the Destiny’s Bounty

I really liked seeing the Destiny’s Bounty added to LEGO Fortnite Odyssey, but I feel like something important is missing from its design.

The original version of the ship (from Ninjago) has iconic traditional sails that are a big part of its identity. In the current version, the cylindrical thrusters replace the sails visually, which makes the ship feel less unique and more like a generic flying vehicle.

I understand that the thrusters are necessary for gameplay and flight mechanics, but it would be great to have a way to include the classic sails as a visual element.

Suggestion: Add decorative sails that can be placed on the ship without affecting gameplay, while keeping the thrusters hidden or integrated into the design.

This would preserve the functionality of the vehicle while making it much more faithful to the original Destiny’s Bounty design and more appealing to Ninjago fans.

Thank you for the update and for continuing to improve the game!

nonfathurdle42
nonfathurdle42
nonfathurdle426个月前
nonfathurdle426个月前

Pls make it so creative players do not have to do the airship quest line to unlock the air ship

DevilSaidKeepHer
DevilSaidKeepHer
DevilSaidKeepHer6个月前
DevilSaidKeepHer6个月前

Hey, I was wondering if u can obtain Airship Part Tomes in LEGO Fortnite by fishing it? So, can u? Or can u not? If u can, what’s the chance of getting it?

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