🔧 Reworks
* We noticed a massive spike of players dropping out during the first tutorial steps. The early tutorial has been reworked.
* Progression rework — payouts for a lot of things were simply too high, so we brought them back in line.
🐾 Pets
* Wild pets are now roaming the world. Catch them to unlock them in your Album!
🌈 Rainbow Trees
A new tree type has appeared. They're a lot tougher than anything else — but they *always** give you an Epic or Legendary pet, and they only drop from the rarest pet pool.
🔮 What's Next
* Live Events — we finally found a way to build them properly, and we're working on it right now
* Fat Banker boss fight (Area 3) is in the works
🪓 About Custom Axes
We went deep into the possibility of adding custom harvesting tools, with the plan to build the Skill System directly into the axes. UEFN is still too limited for it — it doesn't look the way we intend, and it would ship with heavy clipping against the native pickaxe. There's a feature from Epic that's currently marked Experimental that would solve this. We're waiting for it to release. Stay tuned.
💬 Got Feedback?
Tell us in the Discord — especially how the tutorial and the new progression feel. We read everything. Thanks for playing!