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🎃 Major Halloween Content Update 🎃

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Posted inBifrostviaZOMBIE FARM 🧟
Adroit Tyro
Adroit Tyro4 days ago
  • Developer
  • Community Team

Zombie Farm is back with a huge overhaul for the Halloween season!🧟

🎮 [Gameplay]

  • NEW Roguelike Mode:

    • Everything earned in a run lasts as long as you do

    • Every round completed and level-up rewards you with a choice of stat upgrade

    • Enemy difficulty scales as you grow stronger

  • NEW Survival Mode:

    • A difficult challenge to escape the farm

    • Mode exclusive items

  • NEW Weapon Armory: Store up to 50 weapons

  • Replaced collecting coins with collecting pumpkins for a damage boost

⚔️ [Items]

  • Scythe has been restored to all its glory!

  • Added tons of new weapons

🗺️ [Map]

  • The farm has been decorated in the Halloween spirit 🎃

  • Various visual improvements

1 reply
PlayboiFartiFrfr
PlayboiFartiFrfr2 days ago

I'm gonna be 100 percent honest. Don't take this as hate because I do enjoy what this game has to offer but Survival mode is kind of trash and it's even worse solo. Making the health perk 2500 batteries when you're dealing with one-shot zombies that spawn literally on top of you is not the right move. You won't even be able to get the perk until round 15 because you only get like 3 batteries a kill when rounds only have 20 zombies. Some of the biggest oversights I've seen. 5/5 difficulty doesn't even warrant it.

Roguelike was great minus the flaws stated prior. I recommend removing all the explosive vehicles. Biggest buzzkill in a run is getting insta-killed on an insta-kill because one of the damn bikes were too close to me. Making pathways that zombies can walk into the map with would be a good addition too because spawning zombies on top of players is not it.

I think you should take some pointers from COD Zombies for your Survival mode. If you make the mode 2-shot down and had better spawns I can see it being quite fun. Changing the zombie battery drops from 3 to 100 would make it easier to get the Health perk at an earlier round so you can get around the map without dying on your way.

I really like the Negan fight and the extraction afterwards. I also enjoyed the 3 power generators needed to open the second half of the map as it makes you explore the map instead of staying in one place. The Armory is a good add too as I believe most players would find convenience in storing the gun you collected out in the game for a future game.

I see a lot of potential in this creative game mode. Just gotta make the new Survival mode a little more fair for people. Hope an update will come soon fixing some of those issues as the mode could really use a little patch. Even though I have a couple issues with the design, I am looking forward to what comes next in this game. Cheers

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