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Mechanics

HighlightPosted inTimelessvia Onah2
derby-cerberus
derby-cerberus
derby-cerberus1 hr. ago
  • Developer
  • Community Owner
derby-cerberus1 hr. ago
  • Developer
  • Community Owner

Unlike onah1 this game is 2 player and only 2 player,

One player is in the attic and has access to cameras, and a hidey hole in the top of the room and the anomaly reporting grid. 

The other player is in the basement, and has to restore core systems and has access to a door and a controlled shock

Note the basement player doesn't have cameras 

The blob

The blob must be shocked in the basement when his position changes if the basement player fails they will be eliminated. And the blob will enter phase 2 in which it must be watched on the cameras or it will advance towards the attic. Once there he will never leave

You must not shock him to early

Jones

Jones will travel to either the attic or basement. When in the attic hide in the top. When in the basement, close the door. When jones eliminates an enemy, he will not attack the other player

Anomalies

Anomalies are things to watch for they are hard to spot but will appear on random cameras or the basement. Once caught the attic player must log at the anomaly reporting grid using the buttons on the floor to make them disappear. Anomalies come in 4 types

Krampus – a lying down krampus 

Puny peelys – a mini green peely

Floating plush – a floating meowcles plushie 

Dupes – A duplicate of an object 

These can also occur in the basement so the basement player must communicate properly

If 3 anomalies are active instead of gaining a 4th, you will immediately lose

Basement fixing

Cameras – noticeable by a lack of cameras working

Door – noticeable by a red box over the basement door lever

Anomaly hints (“# of anomalies has changed”) – noticeable by a switch above the fix button

Attic oxygen  – noticeable by the attic player losing health

All must be fixed by the basement player using skill checks

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