GAMEPLAY CHANGES:
-New customization panel in the lobby and rest zone in the mall, it will allow you to customize these settings for the classic horde:
1- The number of creatures in each round (from level 1 to 5, by default this is gradual)
2- The types of creatures on each round (from level 1 to level 5 threat, gradual for each round):
-Level 1: Fiend - Brute
-Level 2: Fiend - Brute - Ranged fiend
-Level 3: Fiend - Brute - Ranged fiend - Ice ranged fiend
-Level 4: Fiend - Brute - Ranged fiend - Ice ranged fiend - Poison fiend
-Level 5: Fiend - Brute - Ranged fiend - Ice ranged fiend - Poison fiend - Explosive brute
-The classic horde rush setting in the preset has been updated for the new classic horde customization settings to make it feel like the actual official horde rush LTM
-The Hammer revolver and the Super shredder shotgun have been added to the chapter 7 loot
-The first round weapon has been changed to the classic assault rifle and og pump shotgun
KNOWN ISSUES:
-The sideways monsters that spawn from the shield tower generated by the final boss are still disabled for now