In this update some changes have been made:
-The final boss now has a new target system to prevent lagging and to finally choose a rndom player to chase
-Some improvement has been made to reduce server lag, especially for the final boss, where it would've get stuck for 3 seconds in walk animation before attacking. It should not happen anymore
BUG FIXES
-The end title music after beating the final boss was playing after a delay where it shouldn't