I’ve released a new update focused on performance, controls, and target readability.
Reduced the maximum player count from 3 to 2 for better performance and stability.
Wave 20 is now the final wave.
Fixed controller navigation issues in the Research screen.
Updated HUD and aim-box colors to match each weapon’s effective range.
Added aim retention for the ST Interceptor.
Updated the ML Interceptor tutorial to better explain multi-target locking.
Added new lobby tutorials.
Reduced enemy and rocket deployment spikes.
Fixed a rare issue where enemies could spawn directly above the Sentinel Core.
Feedback on controller handling and HUD visibility would be especially helpful.