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New Gameplay Update!

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Posted inResort Gun GameviaResort Gun Game
hyprj4ck
hyprj4ck1 mo. ago
  • Developer
  • Community Owner

Gameplay Changes

  • Name tags are now turned ON.

  • Shortened the post-round time from 8.5s -> 7.5s for faster round cycling.

Elimination Goals Update

  • Elimination Goals now scale dynamically with player count: 15 (2 players), 20 (3-4 players), 30 (5+ players), and 50 for solo bot-fill rounds.

Bot System Expansion

  • Guard bot count increased from 3 -> 8 for solo sessions — now battling a full lineup: Evie, Safety First Steve, Tidewalker Trace, Beach Brutus, Bathany, Midsummer Midas, Beach Jules, and Doggo.

  • Bots now generate their own live score throughout the round and rank against you 1st-9th at match end, not just top vs. bottom.

  • Post-match screen now displays your true placement (1st-9th) even when you land outside the top 3.

  • Added randomized bot difficulty — each bot's scoring pace varies round to round for less predictable competition.

Bug Fixes

  • Fixed the Victory screen, SFX, and Crown/Round Win reward incorrectly triggering for a loss in solo bot rounds.

  • Fixed your placement (4th-9th) sometimes failing to display on the postmatch screen.

  • Fixed a bot occasionally showing the correct 1st place rank but a score of 0 on the postmatch screen when a second player joined mid-round.

  • Fixed Lobby XP Coins sometimes visibly shuffling (spawning/despawning) as players teleported into the lobby instead of before they arrived.

Have fun and let me know what you would like to see added in the next update. 🏖️

Thank you! - hyprjack

v1.4 - September 14th, 2026

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