Gameplay Changes
Name tags are now turned ON.
Shortened the post-round time from 8.5s -> 7.5s for faster round cycling.
Elimination Goals Update
Elimination Goals now scale dynamically with player count: 15 (2 players), 20 (3-4 players), 30 (5+ players), and 50 for solo bot-fill rounds.
Bot System Expansion
Guard bot count increased from 3 -> 8 for solo sessions — now battling a full lineup: Evie, Safety First Steve, Tidewalker Trace, Beach Brutus, Bathany, Midsummer Midas, Beach Jules, and Doggo.
Bots now generate their own live score throughout the round and rank against you 1st-9th at match end, not just top vs. bottom.
Post-match screen now displays your true placement (1st-9th) even when you land outside the top 3.
Added randomized bot difficulty — each bot's scoring pace varies round to round for less predictable competition.
Bug Fixes
Fixed the Victory screen, SFX, and Crown/Round Win reward incorrectly triggering for a loss in solo bot rounds.
Fixed your placement (4th-9th) sometimes failing to display on the postmatch screen.
Fixed a bot occasionally showing the correct 1st place rank but a score of 0 on the postmatch screen when a second player joined mid-round.
Fixed Lobby XP Coins sometimes visibly shuffling (spawning/despawning) as players teleported into the lobby instead of before they arrived.
Have fun and let me know what you would like to see added in the next update. 🏖️
Thank you! - hyprjack
v1.4 - September 14th, 2026