Howdy! In an effort to make something new and moderately low-epic-logic-overhead as an exercise of leaning heavily into verse for the first time, I figured I'd make a Find The Button map. So far so good, as far as general gameplay goes.
At launch:
10 rooms
each room has at least 1 button, many have 3, so you won't know exactly which is active.
currently EVERYONE gets moved to the next room when someone scores.
originally unintended, I meant for it to be time-based, but...
the person that threw the switch is the one who gets a point, so it still works competitively.
I might keep it this way, for the scramble.
I have a "shuffle buttons" device that's not available other than for testing for right now. It just re-picks which of the available buttons are active.
I have a list of other fixes/expansions (more rooms is obvious) elsewhere, and would love discussion of what in-genre would help this out here.
I'll get a "planned short-term additions" list up shortly.