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NEW RUNE UPDATE: THE DESERT [0.35]

HighlightPosted inRUNEvia ANNOUNCEMENTS
DRAW1.
DRAW1.
DRAW1.4 mo. ago
  • Developer
  • Community Owner
DRAW1.4 mo. ago
  • Developer
  • Community Owner

[v0.35]

GAMEPLAY

  • Added NEW Cube Rifle

  • New DESERT featuring CRUSTY CHASMS and GUSTY GULCH

  • Added ascenders for additional vertical travel

  • Increased movement speed and decreased energy recharge cooldown

  • Added Wind Tunnels to Snowy Summit

  • Storm now closes in slower and doesn’t stay at locations for as long

  • Storm should now always display on the map to avoid confusion

  • Reduced time storm stays idle at a POI

  • Midas flopper can no longer spawn until category 2 enemies spawn (post 11:40 in game)

  • Adjusted enemy spawns and difficulty scaling. Category 1 enemies spawn more frequently as difficulty scales.

  • Lowered Firework Frenzy to base 6% chance and +6% chance per stack. Reduced damage from 15 to 12.

  • Rebooting players via buying reboot cards now has no price to compensate for Respawn bugs

UI

  • Attempts to fix UI

  • Augment bind now displays a reminder for when there are no available augments.

BUG FIXES

  • Fixed cold spots in snow biome not making intended noises

  • UI related fixes

  • Fixes with rift transportation screen

  • Fixed NITRO BOOTS applying incorrect velocity

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