[v0.35]
GAMEPLAY
Added NEW Cube Rifle
New DESERT featuring CRUSTY CHASMS and GUSTY GULCH
Added ascenders for additional vertical travel
Increased movement speed and decreased energy recharge cooldown
Added Wind Tunnels to Snowy Summit
Storm now closes in slower and doesn’t stay at locations for as long
Storm should now always display on the map to avoid confusion
Reduced time storm stays idle at a POI
Midas flopper can no longer spawn until category 2 enemies spawn (post 11:40 in game)
Adjusted enemy spawns and difficulty scaling. Category 1 enemies spawn more frequently as difficulty scales.
Lowered Firework Frenzy to base 6% chance and +6% chance per stack. Reduced damage from 15 to 12.
Rebooting players via buying reboot cards now has no price to compensate for Respawn bugs
UI
Attempts to fix UI
Augment bind now displays a reminder for when there are no available augments.
BUG FIXES
Fixed cold spots in snow biome not making intended noises
UI related fixes
Fixes with rift transportation screen
Fixed NITRO BOOTS applying incorrect velocity