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New Streak, Balancing & Bug Fixes!

HighlightPosted inTeraCreatorsvia DnD Zombie Dragon Adventure
Tera-Tea
Tera-Tea
Tera-Tea16 days ago
  • Community Team
Tera-Tea16 days ago
  • Community Team

We've got another update for DND: Zombie Dragon Adventure, arriving just in time for the weekend! We've been listening to your feedback and have made improvements, balance changes, and bug fixes. Here's everything included in this patch:

Patch Notes:

New: Room Streak System

Complete rooms to build up a Coin Multiplier throughout your run!

  • Explore and progress through as many rooms as you like to increase your streak.

  • Your streak is lost if you die...

  • Defeat the Dracolich, and you'll keep your streak for your next run!

Balance Changes:

  • Further store balancing.

Bug Fixes:

  • Fixed an issue where using Super Revive could cause Dragon Flesh enemies to despawn in Swamp H.

  • Fixed an issue where players could remain invulnerable after transitioning from Boss Fight Phase 1 to Phase 2, preventing environmental hazards (lasers and lava) from dealing damage.

  • Fixed destructible statue platforms in Forest B that could cause statues to float after being destroyed.

We hope you enjoy these latest improvements and have even more fun exploring the adventure! As always, we'd love to hear your feedback, and we hope you have an amazing time playing. See you in-game!

HanelBacchae
HanelBacchae
HanelBacchae14 days ago
HanelBacchae14 days ago

El juego me gusta pero los botones de la derecha. La zona baja. Estorban para agarrar el arma. Saludos

The_Dude_Thor
The_Dude_Thor
The_Dude_Thor7 days ago
The_Dude_Thor7 days ago

Please add a Mini Gun to Level 7 Artifacts, Level 6 is better than 7 because of the Leadsplitter. The Pump and Dump is sooo weak why is it in Level 7 Artifacts it's such a downgrade.

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