Patch Notes 1.7
Hello everyone!
Thank you for playing DESCENT: ELEVATOR 100!
New Aim Cores
-Thorn Bomb: Creates stacking thorn fields that deal damage over time.
-Spectral Bolt: Fires spectral spears that pierce enemies and walls.
-Disruptor: Continuously damages nearby enemies.
New Aim Modifier
-Added Aftershock: Creates delayed explosions from Aim Core damage, dealing 25% bonus damage.
-You can now equip up to 5 of 6 Aim Modifiers per run. Excess modifier rewards grant 500 Credits.
Aim Core Changes
-Each run now starts with a random Aim Core shared by all players.
-Auto Bullets now fires 4-round bursts with improved projectiles.
-Increased Laser damage from 6 to 7 and Pulse Orb damage from 45 to 60.
-Updated Pulse Orb interactions with Split Shot and Compression.
-Reduced Aftershock effects and explosion sound volume.
Balance Changes
-Kill Echo damage: 50 → 80.
-LINK duration: 5s → 10s, cooldown: 10s → 15s.
-PULSE cooldown: 8s → 4s.
Known Issues
-Multiplayer FPS drops and hitching are still under investigation.
Thank you so much for your patience and support!