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Patch Notes 1.7

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Posted inCryoShrimp's GameviaDESCENT: ELEVATOR 100
CryoShrimp
CryoShrimp6 days ago
  • Developer
  • Community Owner

Patch Notes 1.7

Hello everyone!

Thank you for playing DESCENT: ELEVATOR 100!

New Aim Cores

-Thorn Bomb: Creates stacking thorn fields that deal damage over time.

-Spectral Bolt: Fires spectral spears that pierce enemies and walls.

-Disruptor: Continuously damages nearby enemies.

New Aim Modifier

-Added Aftershock: Creates delayed explosions from Aim Core damage, dealing 25% bonus damage.

-You can now equip up to 5 of 6 Aim Modifiers per run. Excess modifier rewards grant 500 Credits.

Aim Core Changes

-Each run now starts with a random Aim Core shared by all players.

-Auto Bullets now fires 4-round bursts with improved projectiles.

-Increased Laser damage from 6 to 7 and Pulse Orb damage from 45 to 60.

-Updated Pulse Orb interactions with Split Shot and Compression.

-Reduced Aftershock effects and explosion sound volume.

Balance Changes

-Kill Echo damage: 50 → 80.

-LINK duration: 5s → 10s, cooldown: 10s → 15s.

-PULSE cooldown: 8s → 4s.

Known Issues

-Multiplayer FPS drops and hitching are still under investigation.

Thank you so much for your patience and support!

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