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PATCH NOTES 6

HighlightPosted inCivi Studiosvia Be a fish
civistudios
civistudios
civistudios2 mo. ago
  • Developer
  • Community Owner
civistudios2 mo. ago
  • Developer
  • Community Owner

06.08 ๐Ÿ†•

  • Improved Mythic & Exotic Fish Stats

    Mythic and Exotic Fish now have better Stats.

06.07

  • Improved Loot Opening Time

    Opening a large amount of Loot is now much faster.

06.05

  • You can now give your favorite fish the stats of another fish you own.

  • Enjoy your favorite fish with the stats you want!

06.03

  • Max Chest Storage increased from 3 to 5.

06.01

  • Auto Farm players will no longer eat each other!

    Only when both players are using Auto Farm.

  • New Accessories Added!

    Visit the Accessory Shop to check them out.

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Saltyt-rex
Saltyt-rex
Saltyt-rex2 mo. ago
Saltyt-rex2 mo. ago

Hello, I have noticed that a lot of people including me are burning out on the big amounts of fish needed for upgrades.

I was thinking to also not make it feel to easy and fast do 25 fish for upgrade?

Or 20 because H2O and fish

0Lirn
0Lirn
0Lirn2 mo. ago
0Lirn2 mo. ago

Please also increase the power for gold, ice, rainbow and shadow since it feels very unrewarding and disappointing most of the time.

0Lirn
0Lirn
0Lirn2 mo. ago
0Lirn2 mo. ago

also why does the white mullet in rainbow have less power then the goldfish in rainbow

civistudios
civistudios
civistudios2 mo. ago
  • Developer
  • Community Owner
civistudios2 mo. ago
  • Developer
  • Community Owner

Hello, I understand that, but Iโ€™ve already reduced the crafting cost a few times, so itโ€™s difficult to reduce it much more.

Also, if I reduce it too much now, it would feel unfair to players who have already crafted a lot of fish.

Progress is also faster than before now that you can buy Loot with Trash, but Iโ€™ll keep watching the balance!

civistudios
civistudios
civistudios2 mo. ago
  • Developer
  • Community Owner
civistudios2 mo. ago
  • Developer
  • Community Owner

I understand what you mean.

In this game, fish rarity has a big impact on overall strength, so lower-rarity fish mutations may not always feel very powerful even after crafting. However, they do provide additional Luck, so how valuable they feel may depend on the player.

However, mutations on higher-rarity fish are much stronger.

That said, Iโ€™ll keep watching the balance.

civistudios
civistudios
civistudios2 mo. ago
  • Developer
  • Community Owner
civistudios2 mo. ago
  • Developer
  • Community Owner

White Mullet is higher than Goldfish in overall stats.

By overall stats, I mean the total value of Growth, Speed, and Power.

So even if White Mullet has lower Power, its total stat value is still higher.

Saltyt-rex
Saltyt-rex
Saltyt-rex2 mo. ago
Saltyt-rex2 mo. ago

I understand it would be a bit unfair for players who already grinded so much, and I do appreciate the small collection buffs ( the trash for cash, get more fish is good indeed) but I do feel like that the grind/ rewarded feeling ratio is not helping your players number actually playing your game? You could probably have more frequent players beside the few pay to win die hards

0Lirn
0Lirn
0Lirn2 mo. ago
0Lirn2 mo. ago

You also could make the gifts like power times 1.1 stack with the power 1.2 so when both are activated turn them into 1.3 times power and same with the luck and growth, those changes could help out way better.

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