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📢 PATCH NOTES — UPDATE [1.03]

HighlightPosted inTripleSapiensvia ANNOUNCEMENTS
YanSteinhaus
YanSteinhaus
YanSteinhaus3 hr. ago
  • Developer
  • Community Team
YanSteinhaus3 hr. ago
  • Developer
  • Community Team

All updates, patch notes, and changes posted here weekly.

YanSteinhaus
YanSteinhaus
YanSteinhaus3 hr. ago
  • Developer
  • Community Team
YanSteinhaus3 hr. ago
  • Developer
  • Community Team

🆕 ADDED

- Hunter UI during Hide Time — shows role & countdown

- New Pose 01 — arms-tucked for pillar disguise

- End-of-match map indicators + RGB glow on hidden Chameleons

- Mobile inventory visibility — shotgun now selectable

- Wall collision adjusted

- Balloon collision improved for hiding & color-steal raycast

🐛 BUG FIXES

- Wardrobe interaction disabled in last 5s after ejection — hunter no longer gets stuck inside

- Crouch mesh height corrected — player no longer sinks below floor

- Hunter randomization fixed — same player no longer picked repeatedly

⚖️ BALANCE CHANGES

- Whistle timer: 20s → 30s between mandatory whistles

- Whistle range: 15m → 25m

- Color change disabled during halftime — prevents RGB position reveal

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Thanks for playing! Report bugs in #bug-reports.

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