All updates, patch notes, and changes posted here weekly.
📢 PATCH NOTES — UPDATE [1.03]
🆕 ADDED
- Hunter UI during Hide Time — shows role & countdown
- New Pose 01 — arms-tucked for pillar disguise
- End-of-match map indicators + RGB glow on hidden Chameleons
- Mobile inventory visibility — shotgun now selectable
- Wall collision adjusted
- Balloon collision improved for hiding & color-steal raycast
🐛 BUG FIXES
- Wardrobe interaction disabled in last 5s after ejection — hunter no longer gets stuck inside
- Crouch mesh height corrected — player no longer sinks below floor
- Hunter randomization fixed — same player no longer picked repeatedly
⚖️ BALANCE CHANGES
- Whistle timer: 20s → 30s between mandatory whistles
- Whistle range: 15m → 25m
- Color change disabled during halftime — prevents RGB position reveal
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Thanks for playing! Report bugs in #bug-reports.
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