Project OMEGA [Roguelike] - Changes in the latest updates:
New Stuff:
New Player Tag "I Never Miss"
ā You need to be the only Player in the lobby for the whole run
ā You need to activate special Game Mode before you start, which will also disable matchmaking
ā It's unlocked when all your elims in the run are made by headshots (you don't have to do all damage by headshots, only the final shots that cause elims)
You can activate special Game Mode in the Base near the entrance
Improvements when a Game Mode "I Never Miss" is active:
ā It shows your number of Elims & Headshots in the run below the info about actual Area
ā If you have a different number of Elims & Headshots, it shows a warning after every new Elim
Changes:
UI for Player Tags & Special Weapons: When you highlight a tile, it shows white outline & plays a sound
ā Info tile on the left updates when you move onto a tile on the right with a controller or a mouse cursor
Modified progression to be more satisfying:
ā Each upgrade of Damage Powerup will increase your damage multiplier by 0.1 instead of 0.05
ā All Guards, including Reinforcements, have 50% more health and Bosses have 100% more health
ā Upgrades of Economy in Zone 1 (Areas 1 ā 5) grant slightly more Cash
Bug Fixes:
Closed a gap between barriers in Area 25