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Riss-Radau Mobile Ballerei – Update v1.3

HervorhebenGepostet inWornSnow88's Communityüber Rift Rumble Gun Game
Wornsnow88
Wornsnow88
Wornsnow88vor 27 Tagen
  • Entwickler
  • Community-Besitzer
Wornsnow88vor 27 Tagen
  • Entwickler
  • Community-Besitzer

Rift Rumble Gun Game v1.3 brings in a ton of new twists and a handful of new twist mechanics! You can now experience Hot Potato, Rift Scramble, Rift Switch, Kaboom, and Per Shot Siphon across 15 new twists that have been added with this update. Most of these new twists are more chaotic than the previous ones, bots are even included with them! Curious about the specific changes? Take a look at the patch notes, which are listed below ⬇️

Rift Rumble Gun Game v1.3 Patch Notes:

  • Lowered the pregame start timer from 90 seconds to 15 seconds

  • Updated Wild Woods to be partially snowy.

    • Updated the Wild Woods map icon.

  • Made it so twists can be a stat changer and include an item. Used to be an either or type of thing.

  • Updated the passive bot scoring system and spread to put player spacing on the leaderboard in a better place.

  • Lowered the stamina recharge time from 4s to 2.5s.

  • Removed the following Twists:

    • 2x Speed

    • 3x Speed

    • One Shot

    • Low Grav

    • One Shot+Low Gravity

    • Infinite Bullets

  • Added the following Twists:

    • Super Speed

    • Run N' Gun

    • One Shot

    • Low Gravity

    • One Shot + Low Gravity

    • Hot Potato

    • Chaos Hot Potato

    • Rift Scramble

    • Shoot N' Switch

    • Explosion

    • Slip N' Slide

    • Seven Sliders

    • Wacky Movement

    • Super Siphon

    • Absolute Chaos

  • Updated how much bots contribute towards rank progression

    • A bot elimination now contributes 50% less toward rank gain when compared to a player elimination

    • Bot assists now contribute a little bit less towards a player's rank

  • Overhauled how twists work. Stat changer twists now affect bots a lot more than they used to! There are also several new twist mechanics.

    • New Mechanic: Rift Scramble. Every 20 to 35 seconds, all players and bots will randomly switch places. A 5 second warning will appear on the top left corner of your screen under the elimination bar.

    • New Mechanic: Rift Switch. Players and bots can charge up a rift switch when this is enabled. In order to charge up a switch, the player or bot must deal 125 damage. Once charged, you will switch places with the next opponent that you damage.

    • New Mechanic: Hot Potato. At the start of a cycle, 2 to 3 players and or bots are given hot potatoes. You can give your potato away to an opponent by damaging them. A timer showing the cycle time will appear on the top left corner of your screen. Those who have potatoes when the timer hits 0 will blow up. Each cycle lasts 20 to 30 seconds. There is a chaos variant of this mechanic that does the exact same, but it affects 5 to 7 players and or bots instead of the usual 2 to 3.

    • New Mechanic: Kaboom! When this is enabled, anybody that gets eliminated will leave behind an explosion that does 125 damage.

    • New Mechanic: Per Shot Siphon. When this is enabled, players will heal from a percent of the damage that they deal to opponents.

  • Powerups! A powerup can last all round or it can be granted temporarily for doing something specific. Currently temporary powerups are granted for taking damage, dealing damage, taking or dealing damage, and when getting an elimination.

    • Speed Changes: Speed buffs are now granted out as a powerup. This way bots are now affected by twists that alter a person's speed!

    • Damage Powerup: Damage boosters can now be granted out through twists. This is currently only being used on the Absolute Chaos twist.

    • Grind Powerup: Players and bots can now be given a slippery effect through twists. This is currently only being used on the Slip N' Slide twist.

  • The bots system has been updated to pick from a pool of more characters. Add 16 new characters:

    • Sunspot

    • Tracy Trouble

    • Midas

    • TNTina

    • Axo

    • Dream

    • Meowscles

    • Budge

    • Bush Ranger

    • Brite Bomber

    • Slone

    • Beef Boss

    • Ramirez

    • Infinity

    • Hensey

    • Tomato Head

  • Changed elimination siphon to be gradually granted over 3 seconds instead of being instant. This currently only affects bot eliminations. If you eliminate another player, then you will get instant full siphon.

  • Moved some more respawn points to prevent placing bots in trees.

  • Fixed an issue where bounce pads could be moved with the shockwave hammer on Snowy Strip.

  • High Explosives: The bot pool has been updated to better match the player pool.

  • Chapter 4: The bot pool was changed to better match the player pool. The Ex-Caliber was moved towards the end of the loot pool.

  • Melee Mayhem: Bots now use all melee weapons during this pool. Some weapons repeat.

  • Added Twin Siphon Shotguns to the Shiny Pool.

  • Added the 8-Bit Shotgun and Midas' Masterpiece to the randomized loot pools that they belong in.

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