Set Sail for Scurvy Shoals
Avast mateys! The Scurvy Shoals Venture Season returns later today, bringing Pirate Llamas packed with plunder.
Make landfall in the Ventures zone and tackle the Super Treasure and Bouncy Husks modifiers:
Super Treasure
Defeated enemies occasionally drop treasure chests containing weapons and resources. The tougher the enemy, the higher the drop chance.
Bouncy Husks
Husks and Mist Monsters have increased health but are easier to knock back.
Finish the Yarrr! Questline by May 13 to claim Blakebeard the Blackhearted - a Mythic Constructor Hero.
Standard Perk: Avast Mateys
Increases Cannonball damage by 20%.
Commander Perk: Avast Mateys+
Increases Cannonball damage by 40% and converts R.O.S.I.E. to fire 30 Cannonballs.
Team Perk: Blakebeard's Stash
Requires 3 Pirate Heroes. Eliminating enemies has a 5% chance of uncovering one of Blakebeard’s stashes, which may contain Peg Legs, Coconuts or Cannonballs.
Along the way, you can also obtain:
💥 Jack’s Revenge: A powerful flintlock Pistol with high headshot damage and strong knockback.
⚔️ Corsair: A fast-swinging Sword that blends solid damage with high crit potential. Pairs especially well with pistols.
You might also find both of these in Pirate Llamas, so keep cracking them open! Earn Spring Tickets from Mission Alerts, Quests and Ventures level-ups, then use them in the Exchange tab to claim more.
Can You Survive the Horde?
Survive the Horde is a Limited Time Mode where you protect three randomly selected Resource Bases from ten possible locations and destroy Pillars as you battle through 15 increasingly challenging waves of Husks and Mist Monsters. As the waves ramp up, the time between them gets shorter, so make every Supply Drop count!
To shake things up, a different weekly modifier will change how you approach each run. These weekly Challenges will continue through the end of the Scurvy Shoals Venture Season.
Complete the Survive the Horde Questline to earn awesome rewards, including Constructor Heroes, Hero Recruitment and Weapon Research Vouchers, Core RE-PERK!s and more.
Hotwire
Get amped! This Constructor's hammer is a lightning rod of chaos. Zap surrounding enemies with every strike, or charge up to cause even more destruction!
Standard Perk: Overcharge
While in Goin' Constructor, each hammer strike causes chain lightning, dealing 120 base nature damage to up to 3 nearby targets.
Commander Perk: Overcharge+
While in Goin' Constructor, each hammer strike causes chain lightning, dealing 120 base nature damage to up to 3 nearby targets. Raising your shield for 2 seconds overcharges your next swing, causing each struck enemy to chain 120 base energy damage to up to 8 nearby targets.
Flutter
Light up the fight with this wisp-summoning Constructor and bring a little sparkle to the battlefield.
Standard Perk: Wisplight
Plasma Pulse eliminations summon a wisp (up to 8) that orbits you for 15 seconds, dealing 37 base damage on hit.
Commander Perk: Wisplight +
Plasma Pulse eliminations summon a wisp (up to 8) that orbits you for 20 seconds, dealing 112 base damage on hit.
The Scurvy Shoals Venture Season runs from April 2 (12:00 AM UTC) to June 17, 2026.
Pre-Register to Unlock Community Rewards
All hands, all hands! There’s still time to pre-register for the Free-to-Play launch on April 16, so be sure to do so here if you haven’t already, and pass it along to anyone who hasn't yet.
Each pre-registration helps push the community closer to the next goal - if you pre-register before April 16, you’ll get every unlocked reward even if the milestones have already been reached. The first two rewards (Spray and Banner) will be granted as each milestone is hit, while the Snowstrike Hero reward will be granted on April 16. See the FAQ for more details.
Bug Fixes
Fixed an issue where Storm Shield Defense bases could load incorrectly, causing player builds to disappear and environment objects to reappear.
You should no longer get stuck in a Waiting state when matchmaking after leaving a Mission early.
The Plays Well With Others Challenge now correctly progresses after completing a Mission.
Party members will no longer load into their previously played Mission and will instead join the party leader’s selected Mission.
Fixed an issue where idle kick timers in No Fill sessions incorrectly followed Fill session rules.
Limited Time Mode sessions will now wait for all team members to load in before starting.
Mitigated an issue where players were unable to adjust Defender ammo amounts with a controller.
This can now be done by using the analog stick.
Trees in Grasslands, Forest and Tropical Biomes now animate correctly in response to wind.
Fixed an issue causing Beehive Husks’ smoke effects to appear blocky.
Ongoing Known Issues
We've temporarily disabled the Shop and V-Bucks tabs in Save the World while we work to fix an issue. Both tabs will be re-enabled in the v40.20 update.
Note: This applies to the tabs within the Save the World Lobby only.
Other ongoing and newly identified issues can be tracked on the Fortnite | Community Issues Trello board.