Hey all! Take a look at what’s new and returning in this update, alongside a round of improvements and bug fixes.
New & Returning Weapons
Chaos Exploder Rifle
A familiar cube-slinger has found its way to Homebase. This Legendary, fully automatic Assault Rifle fires at a measured pace, launching destructive cubes that detonate when they hit any surface. Pick it up from the Event Items section for 1,680 Gold, then start blasting!
Primal Flame Bow
Light’ em up! A Legendary, fast-firing Sniper that sets enemies ablaze, dealing damage over time. Fully charge your shot to increase its damage, range and projectile speed. Now available in the Event Store for 1,680 Gold.
Canny Valley: Less Grind, More Find
With this update, we’ve lowered collection requirements and increased drop rates for Quest items across the Canny Valley Questline:
Ready To Rock: Tornado-Shaped Rocks are now more likely to drop Rock Samples.
Just Build: Decreased structure count from 100 to 50.
Ray On The Rooftops: Listening Devices are now a guaranteed drop.
El Jefe: Tables now drop Cards slightly more often, and can drop two instead of just one.
When There’s A Will…: Decreased Clock Part count from 50 to 35.
X Marks The Spot: Decreased Map count from 50 to 35.
Bandwidth Issues: Decreased Circuit Board count from 30 to 18.
While You’re Up…: Trees are now more likely to drop Wooden Beams.
Excalibur 2.0: Decreased Vacuum Part count from 30 to 18.
Archaeolo-Jess
Suit up, dig down, dust off. This Legendary Outlander from the Blockbuster Heroes set is perfect for smashing through the environment and stocking up on materials with ease. Find her in the Event Items section for 2,800 Gold.
Standard Perk: Strike Cost
Increases Anti-Material Charge Heavy Attack Efficiency by 28%
Commander Perk: Strike Cost+
Increases Anti-Material Charge Heavy Attack Efficiency by 128%
✅ Save the World Bug Fixes & Improvements
Matchmaking & Performance
Fixed a bug on Xbox Series X|S where the Save the World installation would continue in the background after pressing Cancel
On PC, the option to rejoin now correctly appears after leaving an ongoing Mission
Missions
Updated Mission Alerts to include Deliver the Bomb, following recent improvements
Defenders
You can now equip Defenders with available SMGs on the Hero Loadout screen
Defenders no longer lose their equipped weapon if they get downed while reviving a player
Resources
Fixed a bug where weapons converted into Schematics kept a higher Tier than intended for your current Level
Cosmetics
The Guardian Outfit no longer runs around in the Come at me bro stance and now animates properly
Audio, Environment & UI
Fixed a bug with certain subtitles being out of sync with dialogue on consoles
Fixed dialogue audio and subtitles cutting off or overlapping during and after the Audition and a few other Missions
Moved a stack of boxes from the counter in the Barracks section to prevent players from being stuck
Assigning a Support Hero to an empty slot no longer defaults to the previously equipped Hero
Fixed an invisible Armory railing potentially blocking players in Deliver the Bomb
The ATLAS repair prompt is no longer hidden by surrounding visual effects or terrain
Toned down overly prominent grime effects in some parts of Homebase
Item detail boxes are now sized correctly when first viewed in the Inventory tab
For other fixes, improvements and known issues in v41.30, check out this post.
See you in the new game update!
The Save the World Dev Team