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[SURVIVAL HORROR] BE THE MONSTER - 5.0.0

HighlightPosted inTeam_QuesoUEFNvia Annoucements - BTM 1
Team_QuesoUEFN
Team_QuesoUEFN
Team_QuesoUEFN6 mo. ago
  • Developer
  • Community Owner
Team_QuesoUEFN6 mo. ago
  • Developer
  • Community Owner

[SURVIVAL HORROR] BE THE MONSTER - 5.0.0

⚠️ WARNING ⚠️

The pace of upcoming updates may slow down due to personal reasons, but we will be back to normal by the end of February!

⭐ New Monster: Glitchtrap

⭐ Benefits for Survivors!

⭐ New Christmas music!

⭐ And more!

[NEW!]

- An indicator has been added to the HUD to show where the exit is on each map.

- Beacons have been added to indicate where each task is on the Forest map.

- Added 4 new Upgrades to the Shop:

- Reduces base speed by 20% but increases sprint speed by 100%!

- Gold: 375

- You cannot jump! You gain a 10% increase in base speed, sprint regeneration per second increases to 40, and sprint cost per second decreases to 25!

- Gold: 150

- Increase your max sprint energy to 150!

- Gold: 225

- Increases max health to 125 (Each hit from the Monster inflicts 100 damage). In addition, your health regenerates very slowly over time!

- Gold: 550

- A new menu has been added for Survivors who are Down But Not Out:

- Revive.

- Gold: 500

- Call for Help.

- Send a message to all Survivors.

[CHANGES]

- All Christmas decorations and music have been removed from the lobby.

- The Survivors' User Interface has been modified:

- The Equipped Item User Interface has been moved to better match the current User Interface.

- The regeneration speed of Survivors' Stun Skill (per second) has been reduced: 2.0 > 1.5.

- The Music User Interface has been modified.

[FIXES]

- Fixed a critical bug (present since early development) affecting 60% of the Monster template that caused the Monster to become invisible depending on the camera angle.

- Fixed a bug that caused the message “All tasks have been completed!” not to appear when completing all tasks on the Prison map.

- Fixed a bug that caused Glitchtrap's idle animation not to loop.

- Fixed a bug that prevented you from reviving when you had 500 Gold.

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