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[SURVIVAL HORROR] BE THE MONSTER - 6.1.0

HighlightPosted inTeam_QuesoUEFNvia Annoucements - BTM 1
Team_QuesoUEFN
Team_QuesoUEFN
Team_QuesoUEFN4 mo. ago
  • Developer
  • Community Owner
Team_QuesoUEFN4 mo. ago
  • Developer
  • Community Owner

⭐ New Monster: Puppet

⭐ New Special Shop!

⭐ Optimizations Improvements!

⭐ And much more!

[NEW!]

  • Puppet has been added to the Monster Selection!

  • The User Interface for the Monster Viewing area has been updated.

    • This change will only be visible for Monsters released starting with version 6.1.0, including the Monster in this version.

  • The following packs have been added to the Special Store:

    • SPECIAL POWER - COMMON: Increases the speed of ALL Survivors by 150 % for 10s.

      • Cooldown: 450

      • Cost: 200

    • SPECIAL POWER - UNCOMMON: Slows the Monster by 80 % for 8s.

      • Cooldown: 400

      • Cost: 300

    • SPECIAL POWER - CAMOUFLAGE GAUNTLET: Grants the ability to become invisible for a period of time.

      • Cooldown: 20

      • Cost: 1000

[OPTIMIZATION]

  • Lights on the following maps no longer cast shadows: Space Ship, Hospital & Prison.

    • This will slightly reduce the map’s visual quality, but it will improve performance by not casting any shadows!

[CHANGES]

  • The Special Shop UI has been significantly changed.

  • The number of free inventory slots has been increased: 2 > 5

[FIXES]

  • Fixed a bug that prevented a sound from playing when eliminating a Survivor with the following Monsters: Golden Freddy, Slenderman, Ignited Bonnie, Monty & Doey.

  • Fixed a bug that prevented certain Upgrades from being purchased in the Shop.

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