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Sword Capture v1.20 Alpha Released

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Posted inSquareShellviaSword Capture
SquareShell
SquareShell7 mo. ago
  • Developer
  • Community Owner

Changes:

-Changed the lighting system from Chapter 5 to Chapter 4

-Buffed the Infinity Blade's mobility by allowing tactical sprint, sliding and mantling

-Added "Blades and Hammers" Bonus Round

-Removed Infinity Blade barriers in "Underworld" map

-Fixed the voting tie system (previously always picked underworld)

-Added Chapter 7 DBNO knocked movement

-Fixed barriers for knocked players

-Removed the Infinity Blade's inventory lock (you can drop items now, but you get knocked if you drop the blade)

-Added 3rd round map modifiers (Floor is Lava for Artemis, Natural Nighttime for Underworld)

-Added shakedowns for knocked players

-Added carrying for knocked enemy players

-Added "Scoreboard" tab in the map and quests section

1 reply
RankyTev
RankyTev7 mo. ago
  • Developer
  • Community Team

oh my god hopefully i can finish up greed, the base design is so stupid and hard to properly build and im having a tough time deciding the spawn area

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