Changes:
-Changed the lighting system from Chapter 5 to Chapter 4
-Buffed the Infinity Blade's mobility by allowing tactical sprint, sliding and mantling
-Added "Blades and Hammers" Bonus Round
-Removed Infinity Blade barriers in "Underworld" map
-Fixed the voting tie system (previously always picked underworld)
-Added Chapter 7 DBNO knocked movement
-Fixed barriers for knocked players
-Removed the Infinity Blade's inventory lock (you can drop items now, but you get knocked if you drop the blade)
-Added 3rd round map modifiers (Floor is Lava for Artemis, Natural Nighttime for Underworld)
-Added shakedowns for knocked players
-Added carrying for knocked enemy players
-Added "Scoreboard" tab in the map and quests section