Skip to main content
Join the Fortnite developer community

Sign in

Developers and their communities you followed will be shown here. Sign in to join the discussion.


  • Explore communitiesFind your community

The 2.0 Update has officially arrived!

HighlightPosted inThe Fleetvia Announcements
FLCN-
FLCN-
FLCN-7 mo. ago
  • Developer
  • Community Owner
FLCN-7 mo. ago
  • Developer
  • Community Owner

Version 2.0 Highlights

Map Updates - New Track

  • The old track has been replaced, utilizing new landscape and similar pieces from the previous track. It has been built slightly smaller as a starting point for future updates of expansion that will feature more unique routes and allow for more customizable roads.

Garage of Fame updates

  • The Garage of Fame environment been updated and moved into the new post-game lobby for easy access.

  • All previous players inside will retain their spots.

New Post-game lobby

  • The pre and post-game lobby has been combined into one. Play minigames and check your challenges after elimination.

Mini-games Refresh

New - Drift-Track

  • Practice your driving skills between rounds

New - Parkour Refresh

  • The previous parkour has been updated to a new course. Utilize wall jumps and leaping to reach the top

New - PvP updates

  • The PvP arena has been replaced with a new range. It has brought new weapons and switched to a fresh first person perspective. (subject to change)

Gameplay Updates

Round System Overhaul

  • The round system has been converted into Verse. Rounds are now started and ended without interrupting play. Check out the new post-game lobby and activities after you've been knocked out.

Special Event Round Updates

New - Nitro Boost

  • Try not to fall off with higher speeds

New - Fans

  • Check on the sides of roads and ramps to gain a boost into the air

New - Blackout

  • Vision is now more obstructed, watch out!

Unvaulted - Caged

  • Caged mode returns. The track is boxed in and you cannot fall off; drive aggressive!

Night Mode

  • Updated lighting for night

  • Removed Ghost Track and Road Blockades

Challenges

  • New challenges have been added, are tiered, and progressively scale up with each level! Find them in the new challenges menu

Stats

  • Added new player stats. Stats are now properly stored and should no longer reset randomly. Check them out in the new player stats menu!

Player UI

  • The UI has been updated. A new XP and level tracker has been added to a small player card

  • New on-screen map

  • Updated round timer UI

Levels and XP

  • Gain levels and rank up. Earn XP from completing achievements and playing. The total amount of XP needed to level up will go up as you rank up.

  • The current level cap is 500 and will increase as needed.

Titles

  • Earn Titles that are viewable on your player card. Upon milestone rank ups, your title will automatically change, and eventually be able to display.

New Rewards

  • The shop will be added in a future update, collect coins now to get your purchase. New trails when it launches.

  • The trail shop has been updated to feature 6 new trails. Trails available for gold coins after shop launch: -Void -Fire -Swirl -Sakura -Nitrous -Beam

Completionist Challenges

  • The special Ethereal VFX trail can be acquired by completing all achievement tiers and reaching level 500. This trail is awarded to the most dedicated drivers who want to stand out from the rest. A menu to view this challenge will be added in a future update.

Optimizations

  • The game has been converted from Creative 1.0 to UEFN.

  • Memory usage has been lowered over 50% to reduce lag, with further optimizations coming.

  • Lag at the start and between rounds has been fixed.

FLCN-
FLCN-
FLCN-7 mo. ago
  • Developer
  • Community Owner
FLCN-7 mo. ago
  • Developer
  • Community Owner

Plenty of bugs popping up that were non-issues in playtesting; will be spending all day getting these sorted out ASAP!

Private lobbies appear to be working just fine though.

SniperNThe0pen
SniperNThe0pen
SniperNThe0pen7 mo. ago
SniperNThe0pen7 mo. ago

Yeah... Game STILL doesn't work, can run around but can't drive the vehicles. And the game itself won't load,just prelobby

WinterWeb706261
WinterWeb706261
WinterWeb7062617 mo. ago
WinterWeb7062617 mo. ago

hes working on it. as with every major update there are always bugs

YASU axial
YASU axial
YASU axial7 mo. ago
YASU axial7 mo. ago

go back to the old map . if both maps were running no one would play this one . stick to the basics tks for all your hard work though

DarkRockShooter1
DarkRockShooter1
DarkRockShooter17 mo. ago
DarkRockShooter17 mo. ago

i dont know anything about programming a game, but would it be possible for the old and new map to merge into one? or for them to appear randomly like the cars?

FLCN-
FLCN-
FLCN-7 mo. ago
  • Developer
  • Community Owner
FLCN-7 mo. ago
  • Developer
  • Community Owner

Yes and no. It's certainly do-able, but would require far more optimization in their current states. Right now my main focus is just getting the 2.0 one to a pleasant experience/state, then will continue with content updates like I used to for 1.0 before it had reached the memory limit.

PCount
PCount
PCount7 mo. ago
  • Developer
PCount7 mo. ago
  • Developer

omg omg, after so many years it jumped to UEFN

ĜħøŝŦ.
ĜħøŝŦ.
ĜħøŝŦ.7 mo. ago
ĜħøŝŦ.7 mo. ago

I have loved the new 2.0 update, and I have just one small suggestion you can work on later if you want. It’s about the parkour. I’ve noticed your time gets recorded, but it’s not shown in your player stats, and I don’t think there is a world record leaderboard. If there is one, then please tell me where to find it. If there isn’t, I think this idea would bring in people who like parkour even more.

user avatar
Reply deleted by the Community Owner
Want to participate?
Sign in to leave a reply