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☣️ ЗАРАЗА — МАСШТАБНОЕ ОБНОВЛЕНИЕ МАТЕРИАЛОВ

ИзбранноеОпубликовано в сообществеTumbak_7 Communityв канале The Blight
Tumbak_7
Tumbak_7
Tumbak_720 дн. назад
  • Разработчик
  • Владелец сообщества
Tumbak_720 дн. назад
  • Разработчик
  • Владелец сообщества

The Blight continues to grow.

This update introduces one of the biggest changes to the experience so far: Zone Progression. The world can now evolve during a session, becoming more dangerous — and more rewarding — as players fight together.

🌿 THORNVEIL — EVOLVING ZONE

Thornveil is the first area to feature the new Zone Progression System.

Fight enemies to increase the shared Zone Level. As Thornveil progresses:

⚔️ New enemy encounters are activated 👹 More dangerous creatures begin to appear 💎 Earn increasing amounts of Monster Shards 🌿 The environment evolves around you 🌊 Water levels progressively fall as the zone changes ✨ New VFX and environmental events appear

Zone Progression is shared by everyone. Every player fighting in Thornveil contributes to the same evolving world.

And this is only the beginning. Future areas of The Blight can feature their own progression, events and secrets.

🌀 NEW — ROGUELIKE EXPEDITION

A mysterious portal now leads deeper into the Blight.

Beyond it lies a large and deadly exploration area where Blight exposure becomes a constant threat.

Explore, survive and push deeper into hostile territory — but be careful. This place was not designed to keep you alive.

How far into the Blight are you willing to go?

👹 NEW ENEMY — HAMMER DEMON

The Hammer Demon has joined the creatures of the Blight.

Slow, resilient and relentless, this new enemy adds another threat to evolving encounters.

💎 MONSTER SHARDS

Blight Sacs have been replaced by Monster Shards.

Monster Shards are now part of the progression economy and can be earned as Thornveil levels up.

The higher the Zone Level, the greater the Shard rewards.

⚔️ BLIGHTED WEAPONS

The Blight Forge continues to receive improvements.

Weapon persistence and restoration after joining or respawning have been improved, making your saved Blighted Weapons more reliable across expeditions.

🔔 RESONANCE TEMPLE

The Resonance Temple has received additional improvements and clearer information.

Strike the bell and increase the Resonance Level. Each level increases the damage bonus granted to all players.

Its audio feedback has also been adjusted to make repeated interaction less intrusive.

🖥️ UI & FEEDBACK

Several interfaces have been redesigned or improved:

• Zone Progression UI • Level and reward pop-ups • Player stats • Currency displays • Monster Shard rewards • General gameplay feedback

The goal is to make progression easier to understand while keeping the HUD clean during exploration and combat.

🔧 FIXES & QUALITY OF LIFE

This update — together with the previous recent updates — also includes:

• Improved respawning • Fixed barricade interaction text • Fixed inventory and weapon-slot issues • Removed unintended Damage VFX • Fixed several zipline issues • Improved shop behavior and dynamic doors • Full ammunition restocking improvements • Improved analytics throughout the experience • Numerous bug fixes and quality-of-life changes • Major cleanup of unused assets and optimization work

🌍 THE BLIGHT IS STILL GROWING

The Blight is a long-term project, and these systems are designed to let the world continue expanding with new evolving zones, enemies, progression, secrets and expeditions.

There's much more I want to build.

If you're enjoying the experience, Follow, Favorite and Like THE BLIGHT. It genuinely helps support the project and allows me to keep investing time into making it bigger and better.

Thank you for playing. ❤️

The Blight has only just begun.

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