1.3 is here!
BALANCE CHANGES
In this update, we further made the game more accessible to players to favorite a less frustrating experience.
CRASH -> Damage goes down to 90 from 100, so that multiple rebounds won't be nearly as fatal.
WATCHERS -> Damage per second goes down to 8 from 10, early spawn chance slightly highered.
EARLY DAMAGE PROTECTION -> Goes up to 15 minutes from 6.
DIAMONDS CHANCE -> Goes up to 2% from 0,5% for each lootable.
GOLD CHANCE -> Goes up to 63% from 50% for each lootable.
GOLD AMOUNT -> Goes up to a minimum of 5 from 4.
(NEW) REVIVE CHANCE -> Now in the lootable pool with a 1% chance.
SPRINT MECHANIC
Sprinting is now fully enabled, but it won't last more than 3 seconds of sprint.
The slap effect is actually useful now, providing a new way to boost the player movement.
In chase sequences, sprinting will be always infinite.
ROOM 100 -> Move Speed goes up to 160% from 115%.
GAME TWEAKS
Added a 20 seconds cooldown at the start of a new game, alongside a cinematic showing the Hotel.
Added camera wobble.
Added a new post-process volume to make the atmosphere better.
Added options in the lobby to let the player chance Camera type.