Project OMEGA [Roguelike] - Changes in the latest update:
Changes:
Increased Cash for collecting Coins from 1x to 3x in the Base and to 10x in the last Area in the end
Added info about received Diamonds to the UI that appears after Player completes the Run
Category with Healing Consumables is now unlocked at level 1 for new Players (and after increasing a Prestige level)
Fixed Bugs:
Fixed Reinforcements in Area 15 not being counted & not granting Cash for elims
Fixed possibility to keep increasing Max Health & Shield by getting the perk and returning to the base without a respawn
Fixed function to select rewards to correctly ignore Healing Items & Perks before the 1st Area also when using Reroll