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Tweaks & Bug Fixes

HighlightPosted inLocutusvia Project OMEGA [Roguelike]
LocutusFN
LocutusFN
LocutusFN14 days ago
  • Developer
  • Community Owner
LocutusFN14 days ago
  • Developer
  • Community Owner

Project OMEGA [Roguelike] - Changes in the latest update:

Changes:

  • Increased Cash for collecting Coins from 1x to 3x in the Base and to 10x in the last Area in the end

  • Added info about received Diamonds to the UI that appears after Player completes the Run

  • Category with Healing Consumables is now unlocked at level 1 for new Players (and after increasing a Prestige level)

Fixed Bugs:

  • Fixed Reinforcements in Area 15 not being counted & not granting Cash for elims

  • Fixed possibility to keep increasing Max Health & Shield by getting the perk and returning to the base without a respawn

  • Fixed function to select rewards to correctly ignore Healing Items & Perks before the 1st Area also when using Reroll

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