No new traps this time: this update is all about making the game look better and feel easier to play. We’ve been cleaning up a few things while working on what’s coming next.
✨ What’s Improved?
✨ Score Popups: Updated the font used when players gain points, making the numbers easier to read.
🎨 Low Graphics: Visuals have been improved on Low settings to look more consistent with the High graphics version.
🧱 Blocks & Traps: Several pieces got visual updates, including scale adjustments to better match the cells they occupy.
🗺️ Level Design: Updated several stages to make paths, obstacles, and navigation easier to understand.
🏆 Solo Victory: The bonus for finishing a round alone has been reduced.
🔢 Score Icons: Updated the score icons to make them clearer and easier to recognize.
🔮 What’s Coming?
We’re working on a new map with a lot of environmental interactions. We can’t say much about it yet, but there should be some interesting things happening in there.
We’re also working on a map voting system, giving players more control over which map comes next.
More details when we’re ready. What would you like to see in the next update?