• UI now features Onboarding & Match Result screen. Match stats are WIP.
• Backfill is now enabled and players can join games in progress.
• Reverting AI behavior back to Hardcore SCP: Scavenge system after players reported the game felt too easy:
Instead of wandering off into a random direction after losing chase, Entities will now move to the last seen/heard player position and may search for the player.
They will also immediately target players in very close proximity (less than 1 meter).
• Several bug fixes, including but not limited to Players not properly respawning & the HUD disappearing after Eliminations.
Important Bug fixes in progress:
• Entities blocking each other, causing their pathfinder to bug out and endlessly circling in one spot.
• Entities blocking LOS for each other.
• Map tiles randomly disappearing.
• Disabled Objectives being visible at a far distance.
UPCOMING next: New Maps & NEW OBJECTIVES. Stay tuned.