Tiered in the Hard-Difficulty, the layout of this twisted, maze-like Dungeon makes both navigation & getaways harder. Instead of Vaults & Slides, it features the new gameplay mechanic Locust Breakables: These are pathways that are accessible by players, but must be broken by the Locust before it can move through. Use this time to get away, but beware that once broken, a Locust Breakable never returns, so use them wisely.
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