This update delivers a large-scale visual and structural rework to the early levels, gameplay adjustments and UI/UX improvements. The goal is to better align the experience with the island’s visual identity and improve overall game flow.
Main Changes
Massive visual rework for Level 1 and Level 2.
UI/UX improvements across menus and pop-ups.
Gameplay and level progression adjustments.
Levels Rework
Level 1 — Walled Kingdom
Level 1 has been completely redesigned;
Now set in a small walled kingdom, surrounded by tall walls;
New green areas distributed throughout the level;
Improved visual readability and clearer player paths.
Level 2 — Irregular Forest
Level 2 received an extensive rework across all areas;
Now set in a large forest environment, featuring:
More irregular, natural terrain;
Stronger elevation changes;
Layout adjustments improve navigation and gameplay flow.
Gameplay
Adjustments to specific phases for better difficulty balance.
Structural changes that better fit the game’s context and progression.
UI / UX
New Chapter 7 UI implemented.
Overall polish to menus and visual elements.
Improved organization of on-screen information.
Bug Fixes
Fixed a progression issue after completing the Level 2 cinematic:
The current phase is now correctly set to Phase 21.
Previously, players were not properly registered as being in Level 2 — Phase 1, which could cause progression issues.