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V. 76 - Levels Rework!

HighlightPosted inGath Communityvia 📢・Mythological Parkour | Announcements
Ga.th
Ga.th
Ga.th6 mo. ago
  • Developer
  • Community Owner
Ga.th6 mo. ago
  • Developer
  • Community Owner

This update delivers a large-scale visual and structural rework to the early levels, gameplay adjustments and UI/UX improvements. The goal is to better align the experience with the island’s visual identity and improve overall game flow.

Main Changes

  • Massive visual rework for Level 1 and Level 2.

  • UI/UX improvements across menus and pop-ups.

  • Gameplay and level progression adjustments.

Levels Rework

Level 1 — Walled Kingdom

  • Level 1 has been completely redesigned;

  • Now set in a small walled kingdom, surrounded by tall walls;

  • New green areas distributed throughout the level;

  • Improved visual readability and clearer player paths.

Level 2 — Irregular Forest

  • Level 2 received an extensive rework across all areas;

  • Now set in a large forest environment, featuring:

    • More irregular, natural terrain;

    • Stronger elevation changes;

  • Layout adjustments improve navigation and gameplay flow.

Gameplay

  • Adjustments to specific phases for better difficulty balance.

  • Structural changes that better fit the game’s context and progression.

UI / UX

  • New Chapter 7 UI implemented.

  • Overall polish to menus and visual elements.

  • Improved organization of on-screen information.

Bug Fixes

  • Fixed a progression issue after completing the Level 2 cinematic:

    • The current phase is now correctly set to Phase 21.

    • Previously, players were not properly registered as being in Level 2 — Phase 1, which could cause progression issues.

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