Slap City Zero Build Zone Wars v2.0 has been released! This update brings the island over from creative 1.0 into UEFN. This means a ton has been improved across the board. Most changes are listed below.
What's New?
The map's environment has been upgraded. It keeps the original style that this map has always had, things now appear more polished though
Round Modifiers! Every round has a chance to start off with a modifier. Modifiers are not guaranteed unless if they're specifically enabled for an event. There are currently 12 different modifiers that have an overall 21% chance to be activated each round.
Current Modifiers & Chances:
Shiny Weapons - 5%
High Explosives - 1%
Low Gravity - 3%
Bunker Down - 1%
Structure Mayhem - 2%
Build Mode - 0.5%
Fast Forward - 0.5%
Wacky Movement - 2%
Run & Gun - 2%
Ballistic - 2%
Absolute Chaos - 1%
Fog of War - 2%
General Changes:
Ground Rush and Fall Damage Capping have been enabled.
The base loot pool has been tweaked. Better weapons and more convenient item counts are now in play.
Modular weapons are no longer included with the base loadout. A random modular weapon spawns in the Spillex garage right in front of the MOD bench every round.
Vehicles spawn with more gas (a range of 65% to 100%).
Sports cars now use current Battle Royale speed tunings.
Some props have been swapped out with their better looking variants, most remain unchanged.
The environment has received a major visual upgrade
The game should noticeably run better than it did before for some players
Bug Fixes:
Players who join in progress will no longer spawn in the pregame lobby for the first round they play. They are teleported into the main map instead, they will spawn like normal on the next round.
Many props and structures can now properly be destroyed.
Most props that would float after their supporting piece is destroyed now properly break when they should.
This is the first of many updates for the island. This one will remain the biggest, but be on the lookout for more updates that bring in more modifiers & events to the island. That's all for this update, thanks for checking it out!