Arenas is picking up loot pool adjustments, more room variations, matchmaking improvements and bug fixes in this update. Read on for details:
🔄 Arenas Loot Pool Updates
Assault Rifles
Striker Assault Rifle
Havoc Suppressed Assault Rifle
Fury Assault Rifle
Suppressed Assault Rifle
Shotguns
Pump Shotgun
Gatekeeper Shotgun
Havoc Shotgun
Hammer Pump Shotgun
Submachine Guns and Pistols
Veiled Precision Submachine Gun
Rapid Fire Submachine Gun
Pistol
Ranger Pistol
Consumables
Slurp Fish
Small Shield Potion
Chug Splash
Slapperoni Pizza
✅ Arenas Bug Fixes & Improvements
Added 10 new 3x3 room variations
Dynamic Scoring Limit
The win target now changes based on how many players are in the lobby when the match starts. Fewer players means you only need 7 round wins to take the match. A full lobby raises it to 12. This keeps games balanced and moving at the right pace for higher-ranked players with fewer opponents in their MMR bracket
Streamlined the cinematic intro to begin the first matches sooner
Fixed a rare issue where the game could end prematurely
Fixed an issue in Duos where rounds wouldn’t properly grant a win if two Solo players were about to create a Duo team merge
Fixed an issue where only one of two players teleported into the match after merging teams
Fixed an issue where players could be respawned multiple times in quick succession at the end of a round
Fixed multiple causes of HUD appearing at the wrong time during cinematics
Added sound effects when opening and closing the Leaderboard
For other fixes, improvements and known issues in v40.40, check out this post.
We’re keeping an eye on reports across social media and community spaces - please keep them coming as we work to fix them.