The wild is full of new Sprites, and it's time to go collect them. Five new Sprites are roaming Battle Royale with v41.10! Here's who you're hunting for:
Striker Sprite: Gain Overdrive when you Mantle or Hurdle.
Fishy Sprite: Swim speed way up, plus a brief movement speed boost when you take damage.
Aura Sprite: Gain a Shock Rock charge when you deal enough damage.
Boss Sprite: A boost to your max HP and Shield.
Grim Reaper Sprite: Anyone who attacks you gets marked for a duration.
Shock Rocks and Quack Snacks consumables are here! Consume a Shock Rock to gain the Shockwave effect for a limited time, and gobble down a Quack Snack to restore health and shield and gain Sprite XP too.
v41.10 also brings Gone Wild - a two-week summer fling with new unvaults, new Questlines, and new ways to reel in more Sprites.
Gone Wild Unvaults (June 25 - July 9):
Mythic Goldfish
Flare Gun
Lawless Stink Rifle
Hop Rock Dualies
Shield Bubble
Exotic Slapberry Fizz
Bush Bomb
Big Bush Bomb
Heal at a Campfire to level up the Sprite you're carrying, and drop a line in Fishing Spots around the Island for a chance to reel one in.
For the two weeks of Gone Wild, you’ll find even more Gold variants when fishing in week one (June 25 - July 1) and Gummy variants in week two (July 2 - 9).
And be on the lookout for two new Rift Anomalies that may pop up as the circle closes: Safe Extraction and Sprite Hunt.
Quality of Life Improvements
Sprites
The Sprite Mastery Pod has been updated with all 41.00 Sprites, including variants! Level up your Sprite to Level 5 to Master it, and show it off in your Sprite Mastery Pod Back Bling
The Sprites and variants added in today’s update will be added as a style for the Sprite Pod in v41.20
We’ve extended Sprite Mastery track with new rewards for mastering Sprites
Quests
You’ll now get three Daily Quests every day
Eliminate 4 Players
Finish Top 20 - squad up and outlast a few teams
Extract 10 Sprites - complete it to claim your daily Portable Extractor!
The fourth Daily Bonus Goal has been removed, meaning you can once again clear all Goals in a single match
Two extra Quests on Mastery Mondays
Extract 10, 15 or 20 Sprites to earn 1, 2 or 3 Portable Extractors
These Quests also count toward your Daily Bonus Goals
Ranked
In Ranked, you’ll now see new In-Match Feedback pop-ups in the UI that highlight when you take actions that improve your skill rating
Weapon Balance Adjustments
Ranger Pistol
Slightly increased spread while aiming down sights or halfway through a mag
Deals slightly less damage at longer ranges
Maven Auto Shotgun
Increased minimum pellet count per hit for more reliable damage at all ranges
Slightly increased fire rate
Extending Focus Shotgun
Increased pellet coverage for more consistent hits
Deals more damage and reloads slightly faster
Equips slightly faster
✅ BR Bug Fixes & Adjustments
General
The Health and Shield bars no longer incorrectly show 82 points even when full
Fixed an issue with Nintendo Switch 2 controller inputs not responding consistently after entering the Lobby
Helsie’s hair now moves correctly when using DirectX 12 at 60 FPS or higher
Dark Cubic Sneakers preview now loads correctly on the Passes screen
SpongeBob SquarePants Sidekick’s voice lines once again play in languages other than English
Added missing Icon Series tags to the Typical Gamer Bundle
Corrected the Community ‘Brella Style name in the Locker
Gameplay / UI
Fixed a bug where your character could get stuck in a skydiving animation after landing
First Match Loss Protection now applies consistently across Ranked experiences
Fixed an issue where some players couldn’t open their inventory or switch to Build Mode
Fixed an issue with the Emote Wheel opening each time the Emote bind was pressed, requiring you to close it multiple times
Using a Launch Pad right after redeploying your Glider no longer locks you in the gliding state
You'll no longer be thrown off an Ascender and take fall damage when deploying your Glider
Fixed a bug where Level 5 Dream Sprites wouldn't drop Legendary loot
Fire Sprites now trigger consistently if your target is airborne or hit by splash damage
Reduced King Sprite's Pickaxe damage against players and environmental objects
Your character's upper body no longer twists unnaturally during Pickaxe swings while walking
Your character’s upper body now correctly follows the camera while aiming or shooting on Wonkeeland Grind Rails
Two chests west of Wonkeeland are no longer hidden under the terrain
Fixed an invisible barrier blocking shots when firing from the top of the lighthouse at Calamari Canyon
Chaos Exploder Rifle shots are no longer blocked by an invisible barrier in some Particle Accelerator areas
You can now cancel the fish-eating animation by taking other actions
Fixed a hitch that could occur when closing the GameChat menu on Nintendo Switch 2
The Skydive Leader feature has been re-enabled in split screen
PC
Your Fullscreen setting now saves correctly and no longer resets to Windowed Fullscreen after leaving the menu
Fixed a crash that could occur on game launch with certain NVIDIA video cards when the NVIDIA Reflex feature wouldn’t load correctly
Fixed occasional crashes when launching the game on PC, including GeForce NOW and Amazon Luna cloud streaming services
Resolved a crash that could stop the game from launching on older video cards
Mobile
Fixed a few Turbo Build issues that could interrupt building or cause structures not to place
Resolved unresponsive camera and touch input controls during matches on some Android devices
Fixed the loss of touch input controls on Starter Island or the Battle Bus until an ongoing event message appeared and cleared
Fixed an issue where you could accidentally latch onto a Zipline or open a container without looking directly at it
You can now see how much Sprite Dust you have while browsing items at the extraction console
Swiping up from the bottom of the screen no longer minimizes the game instantly - helping prevent accidental swipes from kicking you out mid-match
For other fixes, improvements and known issues in v41.10, check out this post.
See you in the new game update!
The BR Dev Team