Hey everyone! New update!
General Gameplay
- Flag now automatically returns when the flag carrier falls out of the map
- Class switcher is now a terminal instead of a giant button
- Sidekicks can now be seen
Lobby
- Thumbnail art is now displayed in the lobby
- The upcoming map is displayed in the lobby 15 seconds before starting
Maps
General
- Added custom skyboxes and fixed daylight settings to every map
- Added health packs to every map
- Minimaps now work for every map
- More props and details have been added to existing maps
- Added a kill threshold at the bottom of each map
(NEW MAP) Engineer's Edifice
- Fight your enemies on the rooftop of a skyscraper!
Sentinel's Sanctuary
- Renamed Fortress to Sentinel's Sanctuary
- Added crates for cover from specific sightlines
- Removed the ability to stand on the archways inside the flag room
Grappler's Galleon
- Renamed Ships to Grappler's Galleon
- Added more structures to center of map
- Culled empty water around the sides of the map
Classes
Assassin
- Renamed Sniper to Assassin
- Replaced Sword with Decoy
Engineer
- Replaced Deadeye DMR with Burst SMG
Mechanic
- Renamed Brute to Mechanic
- Shields reduced from 150 to 75
- Replaced Pulse Scanner with Falcon Scout
- New item: Repair Torch
- Can repair vehicles and Cow Catcher walls
- Can damage enemies
Ninja
- Flag no longer automatically returns when this class is eliminated while holding the flag
- Kinetic Blade replaced with Typhoon Blade
- Low gravity changed to normal gravity
- Stamina recharge delay decreased
- Stamina recharge rate increased
- Shields reduced from 125 to 100