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Version 13 Patch Notes

HighlightPosted inShawn's Communityvia Announcements
ShawnTheSheep888
ShawnTheSheep888
ShawnTheSheep8885 mo. ago
  • Developer
  • Community Owner
ShawnTheSheep8885 mo. ago
  • Developer
  • Community Owner

(Version 12 got skipped due to a last-minute hotfix.)

General Gameplay

  • Sounds for stealing, dropping, recovering, and capturing a flag are now separated into hostile and friendly sounds

    • Example: Capturing the enemy team's flag sounds positive and the enemy capturing your own flag sounds negative

  • Player team outlines are now more consistent

Maps

(NEW MAP) Gunner's Garrison

  • Face off against the enemy at an abandoned town with underground military bunkers!

  • Use the motorcycles and quadcrashers found at spawn to get around the map quickly!

Engineer's Edifice

  • Removed HVAC jump pads from the corners of the roofs

Sentinel's Sanctuary

  • Added water physics to the wall fountains

Classes

Gunner

(Dev note: The Leadspitter feels more satisfying to fire compared to the Minigun. There was also a bug where the Minigun's firing sound would not play.)

  • Replaced Minigun with Leadspitter 3000

  • Can now sprint but at a reduced speed boost

Mechanic

(Dev note: There is a bug with the Falcon Scout where some players are unable to exit from controlling the Falcon Scout. It has therefore been replaced by a different scouting item.)

  • Replaced Falcon Scout with Tracking Visor

    • Track enemies' footsteps while equipped

    • Primary fire to activate a scan that reveals players

Medic

  • Replaced Pistol with Crossbow

Ninja

  • Replaced Common Smoke Grenade with Uncommon Smoke Grenade

    • Grenade now explodes on impact instead of bouncing

    • Smoke cloud is bigger and lasts longer

  • Increased Smoke Grenade's cooldown from 10 to 20

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